Thread: Slow Token Movement
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September 22nd, 2023, 03:20 #31
Have you been patching memory leaks a lot over the last month or more? I ask because starting in September, we noticed a huge improvement to stability over previous weeks.
It was the first time since version 4.4 that we haven't had to constantly close and re-open the maps or restart the session multiple times a night, and we were using a maps with lots of tokens and detail which typically bogs things down. Lately its its been going smoothly no mater what we threw at the map.
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September 22nd, 2023, 03:25 #32
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September 22nd, 2023, 07:03 #33
Supreme Deity
- Join Date
- Mar 2007
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- 19,872
The recent changes that @pindercarl has patched recently have not been released yet; and just entered beta testing today in the Test channel.
I don't know of anything specific in September that would have helped; but we have been trying to streamline some of the ruleset code to make it more standardized and a little faster. Maybe it's a case of every little bit adds up...
Hopefully, the changes in the Test channel will help even more.
Regards,
JPGFG Wish List - https://fgapp.idea.informer.com/
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October 26th, 2023, 01:26 #34
- Join Date
- Sep 2008
- Posts
- 15
Last night we had our first session of the Skull & Shackles game since the big patch. We had NO issues with token movement. I hope that's indicative of all the changes solving the problem I was having. Very happy to have a smooth session last night.
Thanks for the help!
~uMike
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