DICE PACKS BUNDLE
  1. #1
    YggBjorn's Avatar
    Join Date
    Mar 2019
    Location
    Sandy, UT (UTC -6 or -7)
    Posts
    185

    Running die with a modifier?

    Is there a way to automate a modifier to a running die? I am adding the Archetypes for Trailer Park Shark Attack and one of them has a pace of 4 and a running die of d4-1. I can set the negative modifier up in the Modifier box, but I would prefer if I can have it automated when the player doubleclicks the run die on the character sheet. If I do a single right click on the run die it brings up a wheel, but one selection of the wheel has nothing in it.

    Attached Images Attached Images

  2. #2
    You can add an effect with [Run -1d, Run -1] and it will change to what you're looking for. If it's the Archetypes that are changing it, you could throw it into the Abilities section of a PC's Main Tab.
    Games Running:
    WePF Second Darkness (Pathfinder 1e)
    Raven's Purge - Saturdays (Forbidden Lands)
    SavageWorlds Sci-Fi Sundays (SWADE)
    Savage Worlds Gameday Thursdays (SWADE)

  3. #3
    YggBjorn's Avatar
    Join Date
    Mar 2019
    Location
    Sandy, UT (UTC -6 or -7)
    Posts
    185
    That is a great idea!

    I have come to the conclusion that Trailer Park Shark Attack was written for an earlier version of Savage Worlds. I have decided to run it under SWADE so the Archetypes will be run as is once setup with the proper attributes.

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
FG Spreadshirt Swag

Log in

Log in