5E Character Create Playlist
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  1. #21
    Any sound files that you are trying to import must be located under the FG data folder (i.e. press folder button on launch screen, create a "sounds" subfolder, and place them there.)

    Using Windows 11, I then select the files I want to import, select Copy As Path from right click menu, and paste into the Import window.

    Regards,
    JPG

  2. #22
    Ok thanks. I created a "data" folder. That was the issue

  3. #23
    I know it's only accessible on the test channel, but it would be nice to see a video showing how to use this new feature both through Syrinscape and through local files... because I tried to create something and I wasn't successful.

  4. #24
    Zacchaeus's Avatar
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    Quote Originally Posted by YAKO SOMEDAKY View Post
    I know it's only accessible on the test channel, but it would be nice to see a video showing how to use this new feature both through Syrinscape and through local files... because I tried to create something and I wasn't successful.
    Doug demo'd it on Fantasy Grounds Friday so you could have a look at that video. It's also detailed a bit here https://fantasygroundsunity.atlassia...inscape+Sounds
    If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php

  5. #25
    Quote Originally Posted by YAKO SOMEDAKY View Post
    It would be amazing if the RPG Sounds people allowed to integrate with FGU
    Highly agree, Syrinscape is missing so many features compared to RPG Sounds. No way I can recreate the soundscapes I have now with Syrinscape. I'll probably just continue using RPG sounds for the foreseeable future.
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  6. #26
    Quote Originally Posted by TrentLane View Post
    Highly agree, Syrinscape is missing so many features compared to RPG Sounds. No way I can recreate the soundscapes I have now with Syrinscape. I'll probably just continue using RPG sounds for the foreseeable future.
    Not to distract from the topic of the thread, but I agree RPG Sounds is great. It doesn't seem like it is really being maintained/developed any further though so I suspect it will inevitably break/fade at some point.

  7. #27
    Quote Originally Posted by Dudin View Post
    Not to distract from the topic of the thread, but I agree RPG Sounds is great. It doesn't seem like it is really being maintained/developed any further though so I suspect it will inevitably break/fade at some point.
    Ye, seems like they abandoned it last year, seems like only a question of time until the online room function no longer works.
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  8. #28
    Quote Originally Posted by TrentLane View Post
    Ye, seems like they abandoned it last year, seems like only a question of time until the online room function no longer works.
    Unfortunately I agree that rpg sounds isn’t being actively worked from what I can tell. I did find a new alternative yesterday that is pretty awesome called sound show. I did a quick video yesterday here.

    https://youtu.be/R9CKS-bMDuc
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  9. #29
    Quote Originally Posted by Dudin View Post
    Do you have to have a paid subscription with Syrinscape to use the web player with your own sound?
    No, but you still have to pipe your audio into Discord with a bot or some sort of audio routing app like Voicemeter. Place local audio into a sub folder called sounds. And, within Fantasy Grounds, point the audio feature to the local directly in FGU data folder. You still need to find a solution for your players or stream to hear your local audio to play outside of your machine.
    The main advantages of the FGU intergration is that you can create custom chat triggers and customer links to play your local audio a bit easier, instead of having to manually trigger audio with a steam deck or sound pad locally. The main function is the Syrinscape intergration, there are some ways to do it locally. However,I t still requires porting the audio to your players or stream audio.
    There will be limitations of course, and I have noticed a developer coming up with an extension to help intrrgeste into FGU and the free VLC media player.
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  10. #30
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    Quote Originally Posted by Dudin View Post
    Do you have to have a paid subscription with Syrinscape to use the web player with your own sound?
    To specifically answer this question - if you want to upload your own sounds to Syrinscape and then play them through the Syrinscape web player (either locally or through to the players using Syrinscape online); yes, you do need a subscription to Syrinscape.
    Last edited by Trenloe; June 14th, 2023 at 09:00.
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