Thread: Forge item: Pathbuilder Importer
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June 7th, 2023, 17:47 #31
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- Mar 2023
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Hi,
You can't use the tracker with the importer. It's actually for the same reason you want to use it - I just have the numbers. I can't know what the user chose for each option.
Published a new version with the following fixes:
1. Background will now import correctly. (The PB JSON export update caused background to import before ancestry, which wasn't valid)
2. The level feats are applied is now set correctly (previously was always 1)
3. Steel shield will now import correctly (More specifically, the record finder will no longer return a random record instead of nothing when it can't find anything)
4. Fixed an issue preventing anything with square brackets in the name from being found (Specifically, this was preventing the Redeemer ability from showing up on your character sheet)
5. Changed the way "specials" are imported. This should hopefully apply more FGU automation (In your case, this added the reaction, tenets, and lay on hands)
Divine ally doesn't actually have any automation. Does it usually do something automatically?Last edited by ThirdSign; June 7th, 2023 at 17:50.
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June 8th, 2023, 10:28 #32My ideas to improve Fantasy Grounds:
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June 8th, 2023, 10:43 #33
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June 12th, 2023, 12:37 #34
Is there any way you could implement an (optional) dialogue on import that asks how the ability scores have been distributed so it can be reconciled with the ability bonuses in the tracker?
My ideas to improve Fantasy Grounds:
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June 13th, 2023, 17:31 #35
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Maybe?
Do you just want this section or are you looking for something in the log
Screenshot 2023-06-13 133052.png
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June 13th, 2023, 22:27 #36My ideas to improve Fantasy Grounds:
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June 18th, 2023, 09:13 #37Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!
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June 18th, 2023, 10:09 #38My ideas to improve Fantasy Grounds:
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August 29th, 2023, 13:37 #39
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Pushed an update today fixing an issue where witch patrons weren't imported.
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September 11th, 2023, 13:20 #40
I imported a character today and for some reason the Dex is 1 higher than it should be after import.
{"success":true,"build":{"name":"Renali","class":" Sorcerer","dualClass":null,"level":7,"ancestry":"A nadi","heritage":"Spindly Anadi","background":"Emissary","alignment":"CG","g ender":"female","age":"24","deity":"Not set","size":2,"sizeName":"Medium","keyability":"ch a","languages":["Anadi","Common","Draconic","Elven","Orcish","Path builder Custom Dialect 0"],"rituals":[],"resistances":[],"attributes":{"ancestryhp":8,"classhp":6,"bonushp ":0,"bonushpPerLevel":0,"speed":25,"speedBonus":10 },"abilities":{"str":10,"dex":18,"con":14,"int":14 ,"wis":14,"cha":18,"breakdown":{"ancestryFree":["Cha"],"ancestryBoosts":["Dex","Wis"],"ancestryFlaws":["Con"],"backgroundBoosts":["Cha","Dex"],"classBoosts":["Cha"],"mapLevelledBoosts":{"1":["Dex","Cha","Con","Int"],"2":["Int"],"3":["Con"],"4":["Wis"],"5":["Dex"],"7":["Con"]}}},"proficiencies":{"classDC":4,"perception":2,"f ortitude":4,"reflex":2,"will":4,"heavy":0,"medium" :0,"light":0,"unarmored":2,"advanced":0,"martial": 0,"simple":2,"unarmed":2,"castingArcane":0,"castin gDivine":0,"castingOccult":4,"castingPrimal":0,"ac robatics":0,"arcana":0,"athletics":2,"crafting":2, "deception":2,"diplomacy":0,"intimidation":2,"medi cine":4,"nature":2,"occultism":2,"performance":0," religion":0,"society":2,"stealth":2,"survival":4," thievery":0},"mods":{},"feats":[["Specialty Crafting",null,"Awarded Feat",3],["Multilingual",null,"Awarded Feat",1],["Skittertalk",null,"Ancestry Feat",1],["Anadi Lore",null,"Ancestry Feat",1],["Spindly Anadi",null,"Heritage",1],["Forager",null,"Skill Feat",2],["Reach Spell",null,"Class Feat",2],["Web Weaver",null,"Ancestry Feat",3],["Fleet",null,"General Feat",3],["Terrain Stalker","Terrain Stalker","Skill Feat",4],["Widen Spell",null,"Class Feat",4],["Web Walker",null,"Ancestry Feat",5],["Battle Medicine",null,"Skill Feat",6],["Steady Spellcasting",null,"Class Feat",6],["Reassuring Presence",null,"Ancestry Feat",7],["Pick up the Pace",null,"General Feat",7]],"specials":["Change Shape (Anadi)","Fangs (Anadi)","Bloodline: Aberrant","Signature Spells","Magical Fortitude","Expert Spellcaster","Spindly Anadi"],"lores":[["Anadi",2],["A City",2]],"equipmentContainers":{},"equipment":[["Healer's Tools (Expanded)",1,"Invested"]],"specificProficiencies":{"trained":[],"expert":[],"master":[],"legendary":[]},"weapons":[],"money":{"cp":0,"sp":0,"gp":15,"pp":0},"armor" :[{"name":"Explorer's Clothing","qty":1,"prof":"unarmored","pot":1,"res" :"","mat":null,"display":"+1 Explorer's Clothing","worn":true,"runes":[]}],"spellCasters":[{"name":"Sorcerer","magicTradition":"occult","spel lcastingType":"spontaneous","ability":"cha","profi ciency":4,"focusPoints":0,"innate":false,"perDay":[5,4,4,4,3,0,0,0,0,0,0],"spells":[{"spellLevel":0,"list":["Detect Magic","Ghost Sound","Mage Hand","Message","Daze"]},{"spellLevel":1,"list":["Color Spray","Illusory Object","Illusory Disguise","Spider Sting"]},{"spellLevel":2,"list":["Illusory Creature","Invisibility","Soothe","Touch of Idiocy"]},{"spellLevel":3,"list":["Slow","Hypercognition","Shadow Spy","Vampiric Touch"]},{"spellLevel":4,"list":["Chromatic Ray","Suggestion","Confusion"]}],"prepared":[],"blendedSpells":[]}],"focusPoints":1,"focus":{"occult":{"cha":{"abilit yBonus":4,"proficiency":4,"itemBonus":0,"focusCant rips":[],"focusSpells":["Tentacular Limbs"]}}},"formula":[],"acTotal":{"acProfBonus":9,"acAbilityBonus":4,"ac ItemBonus":1,"acTotal":24,"shieldBonus":null},"pet s":[],"familiars":[]}}My ideas to improve Fantasy Grounds:
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