STAR TREK 2d20
  1. #1
    Valyar's Avatar
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    [macOS] FGU launcher does not check for updates or launch the FGUpdaterEngine

    I noticed strange issue recently, not sure when it manifested, but it is 100% consistent. The following was observed:

    1. The launcher does not always detect new updates. I think this is mainly with Forge (intended design?)... which continues to be very annoying.
    2. When I click "Check for Updates", it does not launch the FGUpdaterEngine.

    I have to manually start it.

    The below is the only error I noticed in the console. Network status error makes no sense, but the previous one might shed some light.

    [4/15/2023 10:39:02 AM] FGU: v4.3.7 ULTIMATE (2023-03-28)
    [4/15/2023 10:39:02 AM] OS: Mac OS X 13.3.1
    [4/15/2023 10:39:02 AM] GRAPHICS: Apple M1 : 10922
    [4/15/2023 10:39:02 AM] UI SCALE: 1
    [4/15/2023 10:39:02 AM] USER: XXX
    [4/15/2023 10:39:02 AM] Launcher scene starting.
    [4/15/2023 10:39:27 AM] [ERROR] StartUpdate: System.ComponentModel.Win32Exception (0x80004005): Access denied
    at System.Diagnostics.Process.StartWithShellExecuteEx (System.Diagnostics.ProcessStartInfo startInfo) [0x00102] in <2fe115660d9c47728edff248f3625297>:0
    at System.Diagnostics.Process.Start () [0x00032] in <2fe115660d9c47728edff248f3625297>:0
    at (wrapper remoting-invoke-with-check) System.Diagnostics.Process.Start()
    at JHPKLOLCIAF.GKBKLOJFOBO (System.Boolean AGCBMLGFKMJ) [0x0009a] in <5c1ed5b2a767471197c971b3c4106009>:0
    [4/15/2023 10:39:27 AM] NETWORK STATUS: [Error]
    [4/15/2023 10:39:27 AM] Launcher scene exiting.
    The past is a rudder to guide us, not an anchor to hold us back.

  2. #2
    1) The launcher does not detect new updates for the Forge, only core and store products. We've talked about changes to improve the update process internally, but nothing currently scheduled due to prioritization of projects.

    2) This is a known issue right now with the Mac that I've only just recently been able to track down. Unfortunately, the fix takes an update of all installers and a double update of existing installs, due to the security/application settings on the Mac. So, we're going to probably handle this long term when we're able to make the improvements above.

    To get it working again from the FG launch screen, you can follow these steps:
    * Open Terminal
    * cd Applications/SmiteWorks/Fantasy Grounds/
    * chmod -R +x FantasyGroundsUpdater.app

    Or you can run the FG Updater Engine application directly from the Applications folder.

    Regards,
    JPG

  3. #3
    Valyar's Avatar
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    Thanks Moon Wizard, the chmod did the trick

    Looking forward for the other enhancements.
    The past is a rudder to guide us, not an anchor to hold us back.

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