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Thread: Module Maker

  1. #21
    Doswelk's Avatar
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    Quote Originally Posted by YggBjorn View Post
    Having an issue with Mundane Items. If I export the module with the rectangular export button, the items don't appear in the module. If I export the module from the blue export button then the Items do appear in the module. Is there a record reference for making Mundane Items?

    The rest of the module exports as expected. I added the list of Items to a record at the end of the reference manual .m3l file. Here is a snippet of the code I am using for Mundane Items:
    Code:
    ============================================
    #### Mundane Item :: Scavenged Items
    @@group::Scavenged Items
    
    --------------------------------------------
    ### 50' Garden Hose
    Medium Duty garden hose.
    
    @@catname::Mundane Item
    @@group::Scavenged Items
    @@notes::
    @@weight::#10
    
    --------------------------------------------
    ### 50' Extension Cord
    Medium Duty extension cord.
    
    @@catname::Mundane Item
    @@group::Scavenged Items
    @@notes::
    @@weight::#4
    You need the @@catname entry not the @@group entry under #### Mundane Item :: Scavenged Items
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  2. #22
    Doswelk's Avatar
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    I am getting the console error, the missing reference manual text was a hotfix released by MoonWizard.

    Builder appears borked by update so not surprised that Maker is having issues.
    Last edited by Doswelk; June 14th, 2023 at 08:09.
    My players just defeated an army, had a dogfight with aliens, machine-gunned the zombies, stormed the tower, became Legendary and died heroically

    Yours are still on combat round 6

    Get Savage
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    First GM to post a game for the original FG Con!

  3. #23
    Ikael's Avatar
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    v1.0.7 update is available which makes it CoreRPG 4.4 compatible
    "Alright, you primitive screwheads, listen up: THIS... is my BOOMSTICK!" -- Ash Williams, Army of Darkness

    Post your SavageWorlds ruleset feature requests and issue reports here!

  4. #24
    YggBjorn's Avatar
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    Quote Originally Posted by Doswelk View Post
    You need the @@catname entry not the @@group entry under #### Mundane Item :: Scavenged Items
    That fixed it. Thanks!

  5. #25
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    i tried to convert a pdf following the steps on the forge and i got the following message. I can DM the google docs file if that helps
    Attached Images Attached Images

  6. #26
    I am not really a scripter/programmer and need help. I have a PDF with lots of things that need to be added to the remove section. How do I structure the script to add more than one at a time? Or do I just add one at a time and re-run the script? Also, there may be things I don't want to remove for a particular font size and some that I do.

    For example:
    Code:
    10:40:17 AM	Info	Font size(s): 10 (NOT INCLUDED IN DEFINITIONS: 10)
    Occurrences: 11876 
    Recommendation(s):
      - This is probably body text. Add 10 to convert.content.bodyText.fontSizes
      - Add following to convert.content.remove:
          {
            description: "Remove page numbers",
            regex: "[\\d\\s]+",
            fontSizes: [10],
            apply: true
          } 
    Examples:
      - 2
      - 04
      - AKI
      - 172
      - THE LEGEND OF TWILIGHT’S PEAK
      - 09
      - RUNNING WITH THE WOLVES
      - 200
      - WHO AND WHAT WERE THE ANCIENTS?
      - 14
      - MERCEDES
      - 214
      - ANCIENTS HUNTING
      - 17
      - TWILIGHT’S PEAK
      - 227
      - OMICRON DIVISION
      - 24
      - TSYAMOYKYO, LEAST OF THE ANCIENTS
      - 230
    Code:
    10:40:17 AM	Info	Font size(s): 14 (NOT INCLUDED IN DEFINITIONS: 14)
    Occurrences: 857 
    Recommendation(s):
      - If you want to remove these, add following to convert.content.remove:
          {
            description: "Remove unused",
            content: ".*",
            fontSizes: [14],
            apply: true
          } 
    Examples:
      - A PACKAGE FROM SORREL
      - ANCIENTS HUNTERS
      - IN FLEETING MEMORIAM
      - T	R	A	V	E	L	L	E	R
      - HELL AT PERIHELION
      - YUSOTE
      - THE CONFERENCE OF AKI
      - MERCEDES
      - TWILIGHT’S PEAK
      - INVOLVING THE TRAVELLERS
      - REFEREEING THE CAMPAIGN
      - T	R	A	V	E	L	L	E	R
      - T	R	A	V	E	L	L	E	R
      - PUBLICATION AND FOLLOWING
      - THE REALITY
      - T	R	A	V	E	L	L	E	R
      - T	R	A	V	E	L	L	E	R
      - T	R	A	V	E	L	L	E	R
      - T	R	A	V	E	L	L	E	R
      - T	R	A	V	E	L	L	E	R

    I both of those examples there is info I want to keep and info I want to throw away.

  7. #27
    If you don't explicitly tell it to remove a certain font size it will not, the text will remain in the M3L code just it won't be "wrapped" in the syntax needed to make it appear in FG, so manual editing is required. Basically it comes down to practice but it does speed up the conversion time a great deal.

  8. #28
    Making a module and used /markdown export builder with the fine but in need of editing reference manual - and the text generated by module maker when Preview is used generates this error (and the ref manual pages produced are empty or incorrect)

    Code:
    [12/28/2023 2:31:53 PM] [ERROR]  windowcontrol: Database type mismatch on path (text) in control (header) in class (referencemanualtextblock)
    [12/28/2023 2:31:53 PM] [ERROR]  Script execution error: [string "CoreRPG:scripts/manager_referencemanual.lua"]:1343: attempt to index local 'cHeader' (a nil value)
    I am running the latest version of everything.

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