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Thread: Silver Tongue

  1. #1

    Silver Tongue

    Starting at 3rd level, you are a master at saying the right thing at the right time. When you make a Charisma (Persuasion) or Charisma (Deception) check, you can treat a d20 roll of 9 or lower as a 10.

    Is there a way to do this with a die roll or an effect?

    Thanks,

    These are the modules and extensions created and/or taken over by dellanx for PFRPG.

    I had a lot of help and advice from many here at FG.

    Thank You!

  2. #2
    Figured it out: /die 1d20r9

    These are the modules and extensions created and/or taken over by dellanx for PFRPG.

    I had a lot of help and advice from many here at FG.

    Thank You!

  3. #3

    Join Date
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    That's not exactly what Silver Tongue is. That die code gives you values 10-20 or basically 1d11+9 as far as probability.

    With Silver Tongue if you roll from 1 to 9 you are supposed to get a 10 then if you roll from 10 to 20 you get what you roll. Basically, 50% of the time you should roll a 10 which is not what that the /die 1d20r9 is doing. You can use that expression but if it rerolls then the Silver Tongue result should be a 10.

  4. #4

    Join Date
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    Actually you could use this long expression with a success die:
    Code:
    /die 1d20s20#20s19#19s18#18s17#17s16#16s15#15s14#14s13#13s12#12s11#11s10#10s1#10
    Last edited by Griogre; April 1st, 2023 at 23:29.

  5. #5
    Quote Originally Posted by Griogre View Post
    Actually you could use this long expression with a success die:
    Code:
    /die 1d20s20#20s19#19s18#18s17#17s16#16s15#15s14#14s13#13s12#12s11#11s10#10s1#10
    Very nice, thank you!

    These are the modules and extensions created and/or taken over by dellanx for PFRPG.

    I had a lot of help and advice from many here at FG.

    Thank You!

  6. #6

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