Cosmere RPG Beta Launch
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  1. #1

    5e - Glancing Blows houserule & Damage Adjustment Tags

    Hello again! Got another extension for ya, this time automating the houserule of Glancing Blows (half-damage if an attack roll exactly equals a target's AC), as well as altering the Damage Adjustment tags in Fantasy Grounds to match the existing terminology in 5e. If either of those sound intriguing to you, check them out here!

    Forge: https://forge.fantasygrounds.com/shop/items/1132/view
    Github: https://github.com/ThatDudeThatIsOve...Glancing-Blows

    Cheers,
    ~Kael the Adventurer

    (P.S.: Our Master's Amulet extension, which also add/alters tags, is compatible with this one )

    Version 1.0.0: Initial release, Glancing Blows, and Damage Adjustment tags
    Version 1.1.1: Fixed bug where client-side rolls were not correctly triggering Glancing Blow halved damage, fixed assorted bugs caused by Fantasy Grounds updates, updated logo and icon graphics to match new Fantasy Grounds aesthetics, and (hopefully) improved compatibility with various other extensions.
    Last edited by Kael the Adventurer; September 1st, 2024 at 19:34. Reason: Version update

  2. #2
    Hi there.

    I like the extension, but I wanted to point out that it conflicts with MeAndUnique's Blissful Ignorance extension. Rolling damage is where I am seeing the bulk of the errors. I haven't done a lot of testing as the errors make using the two extensions together impossible. However, I can provide more details about what I encountered, if you would like.

    Also, I had a question. Would it be possible to have a setting provides just the Glancing Blow houserule without the rest of the options? To be clear, I'd like to have it all, but having the option to pare it down when problems arise would be nice.



    glancing blow error.png
    Last edited by BushViper; March 30th, 2023 at 11:37.

  3. #3
    Quote Originally Posted by BushViper View Post
    Hi there.

    I like the extension, but I wanted to point out that it conflicts with MeAndUnique's Blissful Ignorance extension. Rolling damage is where I am seeing the bulk of the errors. I haven't done a lot of testing as the errors make using the two extensions together impossible. However, I can provide more details about what I encountered, if you would like.

    Also, I had a question. Would it be possible to have a setting provides just the Glancing Blow houserule without the rest of the options? To be clear, I'd like to have it all, but having the option to pare it down when problems arise would be nice.



    glancing blow error.png
    Interesting, thanks for the report! We can take a look at this and see if we can find a solution.

  4. #4
    Quote Originally Posted by ThatDudeOverThere View Post
    Interesting, thanks for the report! We can take a look at this and see if we can find a solution.
    I don't want to speak for him, but in my experience MeAndUnique has always been extremely willing to help deconflict extensions that don't play well with his own.

    You might reach out to him.

  5. #5
    Quote Originally Posted by BushViper View Post
    I don't want to speak for him, but in my experience MeAndUnique has always been extremely willing to help deconflict extensions that don't play well with his own.

    You might reach out to him.
    Thanks! I had considered that as well. Any time I have ever needed to speak with MeAndUnique, they have always been pleasant to deal with.

    Hopefully we won't need to though, we did do a fair amount of testing with Kit'n'Kaboodle and Constitutional ammendments but not blissfull ignorance, hopefully once we can actually dig in it will be an easy fix.

  6. #6
    At a quick look on my end, I should add some extra safety code to prevent the error itself. However the nature of the error suggests that the flow of logic for how damage reduction/vulnerability has been adjusted, so even if I prevent the error from showing up there is a good chance that the functionality will still be impacted for Blissful Ignorance.
    My Forge creations: https://forge.fantasygrounds.com/crafter/9/view-profile
    My GitHub: https://github.com/MeAndUnique
    Buy me a coffee: https://ko-fi.com/meandunique
    Discord: MeAndUnique#6805

  7. #7
    I should also clarify that I'm fully open to making additional considerations in Blissful Ignorance to accommodate Glancing Blows, though I'm super busy right now, so I won't have a chance to look for myself at this extension closely enough to figure out what those might be for a little while.
    My Forge creations: https://forge.fantasygrounds.com/crafter/9/view-profile
    My GitHub: https://github.com/MeAndUnique
    Buy me a coffee: https://ko-fi.com/meandunique
    Discord: MeAndUnique#6805

  8. #8
    It also seems to be causing a problem with Better Combat Effects Gold! Specifically, with triggering the new Sneak Attack functionality!

  9. #9
    Quote Originally Posted by Darth Decisive View Post
    It also seems to be causing a problem with Better Combat Effects Gold! Specifically, with triggering the new Sneak Attack functionality!
    Oh dear! We are still working on a fix for the Blissful Ignorance compatibility, but we can take a look at that when we get some time. Can you please send me a link to the conflicting extension, and provide as many details as possible about when/where the bug is occurring?

  10. #10
    Quote Originally Posted by Kael the Adventurer View Post
    Oh dear! We are still working on a fix for the Blissful Ignorance compatibility, but we can take a look at that when we get some time. Can you please send me a link to the conflicting extension, and provide as many details as possible about when/where the bug is occurring?
    Sure thing!

    The extension is Better Combat Effects Gold by Grim Press.

    https://forge.fantasygrounds.com/shop/items/155/view

    It does a whole bunch of stuff, but the conflicting thing happens with their automated Sneak Attack. Its set up so that if you have the Sneak Attack effect on you, a one-use DMG bonus is added to your next damage if you hit with an attack with a qualifying weapon for Sneak Attack. It also automates sneak attack damage for you based on your Rogue levels.

    With both extensions active, if you make an attack with a creature with the Sneak Attack effect, something flares up and throws an error message. The attack will still roll and show if it is a hit or a miss, but the sneak attack automation won't trigger correctly. This error is thrown whether or not you qualify for sneak attack (like if you have disadvantage or no ally near the target).

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