Thread: BoL Effects (Feedback requested)
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March 1st, 2023, 03:25 #1
BoL Effects (Feedback requested)
I started working on this a bit tonight. Here are the basic effects I think we can use in the game:
Ability: STRENGTH AGILITY MIND APPEAL
Combat: RANGED, MELEE, ATK, DEFENCE
Damage: DMG, PROTECTION
I think with those we can build out most everything. I couldn't think of any conditions. I could encode "Offensive Stance" but really we can just make it like this Offensive Stance;ATK:1;DEFENCE:-1
I already coded the offensive effects in even as far strength impacts damage (half for ranged etc). So if you can think of some I am missing or could be useful let me know!https://forge.fantasygrounds.com/shop/items/199/view
Old School Essentials Ruleset
https://www.dmsguild.com/product/352...eon-Builder-5E
5e Random Dungeon Generator!
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March 1st, 2023, 16:51 #2
Hmm, INIT, maybe?
ABILITY that does all Abilities and COMBAT that does all Combat stats?Native Texan. Tabletop Gaming since 1977. Ultimate License holder. Life-long Trekkie. Traveller fanatic. Die-hard Savage. OSR enthusiast. 1930's Pulp aficionado.
Time Zone: Central Daylight Time (GMT-5)Currently Running:
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March 1st, 2023, 17:30 #3
Yeah init is implemented, I added brawling for brawling attacks, and lifeblood for boons or whatever. Everything is in but protection. I'm testing them will update.
Next update will have this plus some bug fixes I found and an adventure update. I recreated the campaign for the included adventure, updated it and added los.https://forge.fantasygrounds.com/shop/items/199/view
Old School Essentials Ruleset
https://www.dmsguild.com/product/352...eon-Builder-5E
5e Random Dungeon Generator!
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