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  1. #11
    MOD: Moved to bug report thread to keep things together to track the reports

    Thank you for the report. I was able to locate the issue and it will be come available with the next update.
    Dominic Morta
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    Smiteworks

    How to zip up your campaign if the Developers ask for it-How to zip up your campaign if the Developers ask for it

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    Classic and Unity Port Forwarding?-Fantasy Grounds Connections Explained

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  2. #12
    Quote Originally Posted by LokVahdin View Post
    This is a downgrade from the previous version of the Character Wizard. I am highly disappointed and dissatisfied with the new version of the character wizard.

    1. I have the expectation if I want to enter my dice rolls manually, something you could do in the previous version, that I can enter them under the "Base" section. Not the override section, not the misc section with the values modified to account for the bloody 10s. Like you could in the Base section of the previous version. This above all is unacceptable to me. This is something that is allowed in roll20 and D&D Beyond. If I was judging on whether to purchase a license for this and spend as much money as I have on this, this alone would be a no-go.

    2. The race selection also feels like a downgrade from the previous version of the character wizard, seriously. It was so clean in the previous version. now I have to go page by page to browse all the races? This might just be a preference, unlike the dice manual entry which should have been given.

    3. Under the Class tab, when I increase the level beyond 1, it starts adding duplicates, triplicates, and way more of the class features. So far I've only tried this with Sorcerer.

    To replicate:
    1. Select Sorcerer
    2. Select Devine Soul as the Sorcerous Origin
    3. increase the level from 1 to (choose a number)
    4. observe Divin Magic and Favored by the Gods is added again with each level increase

    Attachment 56399


    Really overall this just felt like a downgrade from the previous character wizard. It's not as clean, it feels clunky, and is just irratating.
    I'm afraid i have to agree with you @LokV. Having to scroll between equipment choices is a drag.

    If i may ask, what was wrong with the old wizard?

    Also, there seems to be an issue with the ability scores of the aasimar. Selecting scourge aasimar leaves the wisdom bonus while adding the correct Constitution and charisma bonus. This may also be the case with other races with subraces.

    All in all it comes down to subjective preference and taste, but i prefer the old wizard!

  3. #13
    Thanks for the report. That certainly fell through that the option of choosing the DMG Aasimar wouldn't provide a subrace option and that's where the wisdom bonus is coming from. I will investigate to get that separated.
    Dominic Morta
    Ruleset Developer
    Smiteworks

    How to zip up your campaign if the Developers ask for it-How to zip up your campaign if the Developers ask for it

    How to provide an Unity Connection issue?-Connection Issues and What to Provide

    Unity Updater issue?-Updater Issues

    Classic and Unity Port Forwarding?-Fantasy Grounds Connections Explained

    Comcast or Cox ISP User?-Comcast XFinity and Cox Users

    Have a suggestion?-Feature Request

  4. #14
    LordEntrails's Avatar
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    Quote Originally Posted by charmov View Post
    If i may ask, what was wrong with the old wizard?
    Architecture. SuperTeddy had gotten the old one working pretty reliably, but it was created in such a way that it was very hard to continue adding capabilities too and probably would never be able to work with homebrew. Not that the new one can do homebrew well yet, but it has better potential and more importantly will be able to grow as new content is added.

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  5. #15
    Character creation wizard has turned in to this:
    Races tab:
    Races tab.png
    Classes Tab:
    Classes Tab.png
    Probably the worst part is that the spells tab is completely bugged:
    Spells tab.png
    I did add some extensions which I thought might be the reason but I created a new campaign with no extensions and regardless it is still not fixed.
    I'd appreciate some help.

    Moderator: Moved to new wizard thread.
    Last edited by Zacchaeus; February 28th, 2023 at 14:06.

  6. #16
    I also found that the spell list on character creation as well as level up cannot be expanded when you make the screen larger. Have to go through so many pages. Especially if you have multiple source modules loaded.

    Character Wizard 001.JPG
    Character Wizard 002.JPG
    Last edited by Chivalrous1; February 28th, 2023 at 14:02.
    If you want it done
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  7. #17
    Zacchaeus's Avatar
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    Quote Originally Posted by Redfire View Post
    Character creation wizard has turned in to this:
    Races tab:
    Races tab.png
    Classes Tab:
    Classes Tab.png
    Probably the worst part is that the spells tab is completely bugged:
    Spells tab.png
    I did add some extensions which I thought might be the reason but I created a new campaign with no extensions and regardless it is still not fixed.
    I'd appreciate some help.

    Moderator: Moved to new wizard thread.
    The character wizard has been updated and improved. See the updated video twenty eight here on how to use it https://www.fantasygrounds.com/forum...-do-I-in-Unity
    If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php

  8. #18
    Quote Originally Posted by Chivalrous1 View Post
    I also found that the spell list on character creation as well as level up cannot be expanded when you make the screen larger. Have to go through so many pages. Especially if you have multiple source modules loaded.

    Character Wizard 001.JPG
    Character Wizard 002.JPG
    It unfortunately won't expand to the edges as it needs to accommodate for multi-class. I have it on my list to find a better solution, but for now the filter buttons and the search can assist in finding the spell you wish to add.
    Dominic Morta
    Ruleset Developer
    Smiteworks

    How to zip up your campaign if the Developers ask for it-How to zip up your campaign if the Developers ask for it

    How to provide an Unity Connection issue?-Connection Issues and What to Provide

    Unity Updater issue?-Updater Issues

    Classic and Unity Port Forwarding?-Fantasy Grounds Connections Explained

    Comcast or Cox ISP User?-Comcast XFinity and Cox Users

    Have a suggestion?-Feature Request

  9. #19
    Thank you, there is one thing I noticed that seems wrong though. The fighting style does not have a choice. The wizard just gives you all of them and you have to manually remove it.

  10. #20
    There is no mechanism to setup choices for actions to placed in the actions tab. At the moment it provides all of them instead of none.
    Dominic Morta
    Ruleset Developer
    Smiteworks

    How to zip up your campaign if the Developers ask for it-How to zip up your campaign if the Developers ask for it

    How to provide an Unity Connection issue?-Connection Issues and What to Provide

    Unity Updater issue?-Updater Issues

    Classic and Unity Port Forwarding?-Fantasy Grounds Connections Explained

    Comcast or Cox ISP User?-Comcast XFinity and Cox Users

    Have a suggestion?-Feature Request

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