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February 22nd, 2023, 14:20 #1
Bug: Mutliclassing spellcaster, using spell slots
This happened with a new character I play in 5E and I could recreate this issue in a new campaign.
Tested in LIVE, 5E new campaign, no extensions, only PHB used.
1. Create a character with Sorcerer 1/Cleric 1/Bard 6 (I'm sure this happens with other mutliclass spellcasters as well, but I can't test everything)
2. Add spells from Level 1-3 (due to multiclassing rules you have level 4 slots but no level 4 spells)
3. Use spell slots
4. When in combat mode, the different power groups for different spell levels don't automatically hide. I can still see level 3 spells though I don't have any level 3 spell slots left.
Attached is an example character you can test with.GitHub
Ruleset: FFd20
Extensions: Advanced Charsheet - Attack Modifiers - Big Portraits - Enhanced Skills - Legacy Items - Spell Action Info - Spell Record Actions - Tooltips
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February 22nd, 2023, 14:33 #2
You need to open up one of the spell power group and add a 1 (or any other number) into the 'Prepared' slot.
If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php
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February 22nd, 2023, 14:53 #3
Doesn't work for me and Bard is not a prepared caster.
If you delete the two level 4 spell slots, everyhting works as expected. So this seems to be a problem for when you have spell slots higher than all known spells.
Edit: Ok, it seems to work fine if I for example set the spell group of the cleric to a prepared number, though this does not work for my original character. Something seems to be still only working halfway.Last edited by Zarestia; February 22nd, 2023 at 15:01.
GitHub
Ruleset: FFd20
Extensions: Advanced Charsheet - Attack Modifiers - Big Portraits - Enhanced Skills - Legacy Items - Spell Action Info - Spell Record Actions - Tooltips
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February 22nd, 2023, 15:23 #4
Yes, I see there's a problem if the character has spell slots and no spells of that level. I think you are right in that diagnoses.
If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php
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February 22nd, 2023, 16:23 #5
Supreme Deity
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If I'm understanding correctly, that's because you can use any higher level spell slot to cast a lower level spell. So, in the example you gave, you can use a L4 spell slot to cast a L1-3 spell; so all spells of L4 or less are shown as long as you have L4 spell slots.
Regards,
JPG
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February 22nd, 2023, 16:37 #6
Last edited by Zarestia; February 22nd, 2023 at 16:41.
GitHub
Ruleset: FFd20
Extensions: Advanced Charsheet - Attack Modifiers - Big Portraits - Enhanced Skills - Legacy Items - Spell Action Info - Spell Record Actions - Tooltips
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February 22nd, 2023, 16:41 #7
Supreme Deity
- Join Date
- Mar 2007
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Thanks for clarifying. I understand what you are saying now, and I'll take a look.
Regards,
JPG
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February 22nd, 2023, 16:59 #8
Supreme Deity
- Join Date
- Mar 2007
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Ok, this has been addressed in the Test/beta version.
Regards,
JPG
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