DICE PACKS BUNDLE
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  1. #111
    In my game tonight a critical damage roll was made. The wound was a torn muscle. When FGU applied it to the CT character, I got an error. Anyone else have something like this happen?
    The beginning of any story is a happy accident; the end, a tragic fate.

  2. #112
    Hmm, a lot of little errors have been cropping up lately all over the ruleset. I'll take a look. Are you able to reproduce the issue and share a screenshot of the error?

  3. #113
    I don't seem to be able to do reproduce. Maybe the error was fixed
    The beginning of any story is a happy accident; the end, a tragic fate.

  4. #114
    Rolling pharmaceuticals off of a medtech's sheet uses a 0 instead of the applicable medical tech skill. The bonuses do apply properly when rolling surgery or flat medical tech however.

  5. #115
    Oops, looks like there was a typo from a recent update. I submitted a hotfix.

  6. #116
    I just pushed a hot fix that @Nightstride provided. Please run a new Check for Updates.

    Regards,
    JPG

  7. #117
    Getting "[ERROR] Script execution error: [string "C:cyberware_main:priceCatLinkedBtn"]:7: setValue: Unable to create node" or

    "[ERROR] Script execution error: [string "C:item_base:priceCatLinkedBtn"]:8: setValue: Unable to create node"

    whenever opening a cyberware or item entry not in the character sheet.

    Already tried updating, reconnecting, verifying install, and restarting game, issue exists for everyone in game.

    Screenshot 2025-05-31 195002.png
    Last edited by drednite; June 1st, 2025 at 01:55. Reason: disabling smiles

  8. #118
    Make sure you've updated to the latest version. There should already be a fix in place for that issue.

  9. #119
    My players also always get error messages whenever the open any ITEM or CYBERWARE record. I don't get them as a GM.

    We double checked just a few minutes ago if we all were on the current version.
    Attached Images Attached Images

  10. #120
    Hmm, I'll double check and submit a hotfix if I forgot to commit the change.

    EDIT: Hmm, it looks like my change was committed, but the live version still has the unfixed version. And my commit log in the release updates page does have the commit log I added for the update. So it looks like it might've been a bad merge or something. I'll submit a new hotfix.
    Last edited by Nightstride; June 2nd, 2025 at 02:11.

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