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February 17th, 2023, 20:30 #71
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- Mar 2020
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Players can draw temporary arrow pointers by holding both mouse buttons and dragging. They can also draw squares, circles and 90º angles with ctrl, alt and shift + click&drag. These temporary ponters are automatically deleted when a new one is drawn.
Players can also draw "regular" pointers with the right-click menu.
No need to "enable" anything, nor have any artistic talent.
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February 18th, 2023, 05:06 #72
Then we should be clear that FGU is not operating on a cloud. A
Cloud services facilitate the flow of user data from front-end clients (e.g., users’ servers, tablets, desktops, laptops—anything on the users’ ends), through the internet, to the provider’s systems, and back. Cloud services promote the building of cloud-native applications and the flexibility of working in the cloud. Users can access cloud services with nothing more than a computer, operating system, and internet connectivity.
I think an actual cloud idea is great. But it needs to be fully implemented for it to be considered a cloud service. I understand the costs behind this. I am willing to pay for my share for Smiteworks to host my games cloud so that my players can connect and go as they please.
Mobile access is a whole other topic that I think warrants attention because of the direction of tech in general. I don't know if FG can get a contract with DnD Beyond and WotC. But I would appreciate Smiteworks truly making use of cloud and mobile technologies, even if it's just small steps here and there.
Many of my players use DnD Beyond, but I'm fully invested in FG. So I have no way for them to easily cross platform their character sheets from DnD Beyond into FG. Something I think that should be considered in the future.FGU Ultimate
OGL 1.0a forever and Support the Open RPG Creative (ORC) license!
I play and DM everything from D&D5e, Cypher System, Numenera, Savage Worlds, Star Wars, Fallout and Rolemaster.
Come join me and make some memories of another life.
DMing Curse of Strahd with 6 wonderful people.
Playing 5e in Midgard with Sir Greystone
Playing Rolemaster and Fallout 2d20 with Immelmann
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February 18th, 2023, 05:29 #73
It has been pointed out multiple times in this thread that the GMs computer is the server.
Roll20 is a cloud.
DnD Beyond is a cloud.
Foundry in its standard configuration (self hosted) is not a cloud. Foundry dont offer a cloud. They have some partners who offer Foundry as a service with your own product key but it is still not really cloud.
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February 18th, 2023, 05:55 #74
Absolutely!
But my issue is with this prompt:
notacloud.png
I think Smiteworks should remove this wording of Cloud. In the best of circumstances, imo, they actually implement a cloud system that people can access servers whether the GM is online or not.
In the worst case, this amounts to false advertising which is not something I want for my favorite VTT. Sure, there could be a loss in translation. But coming back to VTTs after a few year break, and after backing FGU, I had some high hopes for the progress that's been made since 2019. This got me excited, but when learning that it's not cloud based at all and there remains no access for mobile, I was disappointed. I want to see this company succeed as I have chosen it to my VTT of choice. I like the UI better/the possible automations, etc.
This cloud option in the menu will only do us a disservice unless it actually gets implemented at some point in the future, which I would love to see and utilize.FGU Ultimate
OGL 1.0a forever and Support the Open RPG Creative (ORC) license!
I play and DM everything from D&D5e, Cypher System, Numenera, Savage Worlds, Star Wars, Fallout and Rolemaster.
Come join me and make some memories of another life.
DMing Curse of Strahd with 6 wonderful people.
Playing 5e in Midgard with Sir Greystone
Playing Rolemaster and Fallout 2d20 with Immelmann
Planning on GMing another game in the future, 30% combat/70% RP with silly voices, add me as a friend.
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February 18th, 2023, 06:01 #75
The server has registered itself against a cloud broker (which is a cloud service) and you are connecting to the cloud server to connect to the game.
I dont see Fantasy Grounds as being advertised as a cloud service anywhere.
As has been suggested previously - before you even begin to look at coding support for a mobile I think you need to decide whether you can even display enough info on mobile for it to be useful. The most common complaint I see about FGU is people wanting access to more screen space.
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February 18th, 2023, 16:35 #76
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February 19th, 2023, 21:45 #77
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