Fantasy Grounds Merchandise
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  1. #1

    5E - Prepared Enhancement

    I'm playing a character with new options from Tasha's and Monsters of the Multiverse and didn't want extra bookkeeping with usage updates, so I wrote this little extension (which imho really should've been in the ruleset after the book updates, but yeah).

    This extension adds a cycler before the prepared number with which you can let the usages of action scale with an attribute or proficiency.

    GitHub: https://github.com/ZarestiaDev/Prepared-Enhancement
    Forge: https://forge.fantasygrounds.com/shop/items/1008/view

    All attributes (ability scores) and proficiency are available as selection.


  2. #2
    Definitely a QoL extension. Thanks Zarestia!!

  3. #3
    Very nice!

    Have you given any consideration to things like Healing Light that go LVL +1?

  4. #4
    Quote Originally Posted by nephranka View Post
    Very nice!

    Have you given any consideration to things like Healing Light that go LVL +1?
    Thanks!
    Not really, if someone has a list of abilities that use different measures of usage, please post them. I can then take a look at how to approach these (a cycler with 20 different things would not be helpful for example).

  5. #5
    Quote Originally Posted by Zarestia View Post
    Thanks!
    Not really, if someone has a list of abilities that use different measures of usage, please post them. I can then take a look at how to approach these (a cycler with 20 different things would not be helpful for example).
    Personally, I would probably incline toward a dropdown using the same entries that go into the ability cyclers for e.g. damage (the ones that have all the classes as well). Because I agree that a cycler with all those entries is annoying to deal with, even if there is already a precedent in the ruleset.
    My Forge creations: https://forge.fantasygrounds.com/crafter/9/view-profile
    My GitHub: https://github.com/MeAndUnique
    Buy me a coffee: https://ko-fi.com/meandunique
    Discord: MeAndUnique#6805

  6. #6
    I literally posted asking for something like this earlier this week! Thank you~! Would you consider adding an option for half proficiency (rounded down)?

  7. #7
    I will see if I can pull together a list.

  8. #8
    I will see what I can pull together for a list.
    Side note: this ext and B9's spell domains ext are interacting in very strange ways. For example: the button appears next to spells sometimes and there is some overlap in the UI elements. I need to test some more.

  9. #9
    Quote Originally Posted by nephranka View Post
    I will see what I can pull together for a list.
    Side note: this ext and B9's spell domains ext are interacting in very strange ways. For example: the button appears next to spells sometimes and there is some overlap in the UI elements. I need to test some more.
    I don't use the spell domains extension, but I also have the issue where the button/cylinder is always present beside spells, regardless of what mode the actions tab is in (I would assume it should also appear in preparation mode). This occurs even in a campaign without other extensions.

    Unrelated, but I do wish this functionality extended to powers granted through items ala Kit'n'kaboodle.

  10. #10
    Quote Originally Posted by BlazingAzureCrow View Post
    I don't use the spell domains extension, but I also have the issue where the button/cylinder is always present beside spells, regardless of what mode the actions tab is in (I would assume it should also appear in preparation mode). This occurs even in a campaign without other extensions.

    Unrelated, but I do wish this functionality extended to powers granted through items ala Kit'n'kaboodle.
    Sometimes I reload and it is working as expected and others it is acting strange. I 2nd the KnK functionality.

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