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  1. #1

    Applying effects causes flickering/slow down

    I'm not sure this is related but there's an odd thing going on sometimes when adding or removing effects that the light / LoS is flickering on the maps which causes FG to stall until it is resolved. This is especially noticable with the aura extension i.e. applying / removing multiple effects through an aura, but can also be observed without the extension when applying buffs or debuffs to multiple characters at once on a map with multiple light sources and somewhat detailed sight blockers.

    It basically looks like the lights are being recalculated whenever an effect is added or removed from a character.
    Last edited by Montis; January 26th, 2023 at 15:04.

  2. #2
    Trenloe's Avatar
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    Thanks for letting us know about this. I've moved this to a new thread so we can keep individual issues separate.
    Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!

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