STAR TREK 2d20
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  1. #281
    wndrngdru's Avatar
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    @Lonekus I believe damned is asking for your use case. What's the game mechanic you are trying to accomplish with this? There may be a different way to get what you're going for.
    --
    I'm so bassic

  2. #282
    Trying to find a copy of that Knave sheet mentioned in the first page but I am coming up empty with my searches. Is there a master list of XCore content I can reference?

  3. #283

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    I'm setting up a new game using XCore. I have created a simple character and added it to the Combat Tracker, but I keep receiving the following two errors when I try to do pretty much anything linked to the CT (e.g. resize the CT, adjust char wounds):
    [ERROR] Script execution error: [string "W:ct_entry"]:153: attempt to index global 'sub_targeting' (a nil value)
    [ERROR] window: Control (targetingicon) anchoring to an undefined control (sub_targeting) in windowclass (ct_entry)

    Could I be missing something basic in terms of set-up to prevent this?

  4. #284
    damned's Avatar
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    Quote Originally Posted by Myrddin View Post
    I'm setting up a new game using XCore. I have created a simple character and added it to the Combat Tracker, but I keep receiving the following two errors when I try to do pretty much anything linked to the CT (e.g. resize the CT, adjust char wounds):
    [ERROR] Script execution error: [string "W:ct_entry"]:153: attempt to index global 'sub_targeting' (a nil value)
    [ERROR] window: Control (targetingicon) anchoring to an undefined control (sub_targeting) in windowclass (ct_entry)

    Could I be missing something basic in terms of set-up to prevent this?
    Please rerun updater and test again.

  5. #285

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    Thank you damned, that's fixed it.

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