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  1. #21

    Join Date
    May 2013
    Location
    East Coast USA.
    Posts
    945
    This is pretty awesome, thanks!

    I notice that it seems to only work with square grids. Any chance that it could be made to work with hex?

  2. #22
    Also if you could have an option to turn it off and on in runtime that would be cool.
    Free(Forums/Forge) Extension(FGU 5E):
    Paid (Forge) Extension(FGU 5E):

  3. #23
    Quote Originally Posted by MrDDT View Post
    Welcome to the club. I've said this 100s of times. Some functions should just be into the system.
    A clever idea for software with a big variety of games and rules would be allowing extensions to be written to fill a niche or fix something you don't like... and then also have the option to add that to the Core at a future point?

    Oh yeah, they did that already 😉😝😊😊

  4. #24
    I am running a clean campaign with only Natural Selection v1.1.0 by Saagael loaded. I can not get the ext to function.
    I placed PC and multiple NPCs on the CT.
    Opened a map and drug tokens from CT to individual squares.
    Selected a token moved it on top of another token
    Pressed CTR and no window appeared.
    I selected the token stack and pressed CTR no window appeared.

    Am I missing a step?
    FGU Ultimate License
    FG Discord - Lord_Ulric
    Time Zone: US Eastern (GMT -5)
    Playing -
    Starfinder, D&D, Savage Worlds, Call of Cthulhu, Hero System aka Champions, Traveller, and more!
    My Forge Creations

  5. #25
    Quote Originally Posted by Ulric View Post
    I am running a clean campaign with only Natural Selection v1.1.0 by Saagael loaded. I can not get the ext to function.
    I placed PC and multiple NPCs on the CT.
    Opened a map and drug tokens from CT to individual squares.
    Selected a token moved it on top of another token
    Pressed CTR and no window appeared.
    I selected the token stack and pressed CTR no window appeared.

    Am I missing a step?
    Works fine in 5E for me. Keep in mind the window he puts out there is not an FGU form type of window - if you pop the application or any other window - it will cover it up. Check behind something for it and it sometimes tosses that external window pretty far off to the right.
    Free(Forums/Forge) Extension(FGU 5E):
    Paid (Forge) Extension(FGU 5E):

  6. #26
    Quote Originally Posted by SilentRuin View Post
    Works fine in 5E for me. Keep in mind the window he puts out there is not an FGU form type of window - if you pop the application or any other window - it will cover it up. Check behind something for it and it sometimes tosses that external window pretty far off to the right.
    I am on a 42" screen with only the CT and the map open. I have moved the two windows and their isn't any other window opening when I press CTR. I am on a Mac, so is there a chance the ext is only looking for Windows key mapping? I have tried various combinations of other keys like ALT, Shift, Command but nothing happens.
    FGU Ultimate License
    FG Discord - Lord_Ulric
    Time Zone: US Eastern (GMT -5)
    Playing -
    Starfinder, D&D, Savage Worlds, Call of Cthulhu, Hero System aka Champions, Traveller, and more!
    My Forge Creations

  7. #27
    Quote Originally Posted by Ulric View Post
    I am on a 42" screen with only the CT and the map open. I have moved the two windows and their isn't any other window opening when I press CTR. I am on a Mac, so is there a chance the ext is only looking for Windows key mapping? I have tried various combinations of other keys like ALT, Shift, Command but nothing happens.
    You should only have to click Command/Control if you want to target. Otherwise simply clicking on tokens should result in the popup window. If the issue you're describing is a window placement issue, then I currently have a new version processing that overhauls the window placement to make it more consistent.

    EDIT: also regarding windows vs mac key mappings, I use built in FG functions to get those keys, so if that's the issue, it's an FGU issue, not an extension issue.
    Last edited by Saagael; December 23rd, 2022 at 18:28.

  8. #28
    Quote Originally Posted by Saagael View Post
    You should only have to click Command/Control if you want to target. Otherwise simply clicking on tokens should result in the popup window. If the issue you're describing is a window placement issue, then I currently have a new version processing that overhauls the window placement to make it more consistent.
    When I click press and hold the CTR or Command key and select a stack by left clicking my mouse nothing happens. I have moved the CT and Map windows to various locations and repeated the steps to activate the ext targeting window and nothing appears. Here is a photo of my FG Desktop and you can see I am updated and only loading your latest ext from the Forge.
    Attached Images Attached Images
    FGU Ultimate License
    FG Discord - Lord_Ulric
    Time Zone: US Eastern (GMT -5)
    Playing -
    Starfinder, D&D, Savage Worlds, Call of Cthulhu, Hero System aka Champions, Traveller, and more!
    My Forge Creations

  9. #29
    Quote Originally Posted by Ulric View Post
    When I click press and hold the CTR or Command key and select a stack by left clicking my mouse nothing happens. I have moved the CT and Map windows to various locations and repeated the steps to activate the ext targeting window and nothing appears. Here is a photo of my FG Desktop and you can see I am updated and only loading your latest ext from the Forge.
    The selector window opens when the release the mouse button. So try just clicking without pressing any keys.

  10. #30
    Quote Originally Posted by Saagael View Post
    The selector window opens when the release the mouse button. So try just clicking without pressing any keys.
    I was already releasing the left mouse button but I tried again and also various combinations of holding and releasing the CTRL and Left Mouse Button but nothing happens. I also tried both the left and right CTRL keys.
    FGU Ultimate License
    FG Discord - Lord_Ulric
    Time Zone: US Eastern (GMT -5)
    Playing -
    Starfinder, D&D, Savage Worlds, Call of Cthulhu, Hero System aka Champions, Traveller, and more!
    My Forge Creations

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