Thread: Import Collection
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December 23rd, 2022, 22:07 #21
v0.3 Generalization and Fixes
Added
- Link to extension forge page in announcement text
Changed
- Generalized skip options (such that defense, offense, statistics and ecology are not mandatory)
- Generalized special qualities including situational save bonus
Fixed
- Fixed attack pattern for "or"
- Detection of all metamagic spells, these should now import correctly as base spell. The corresponding metamagic option must be entered/changed manually after import.
- Detection of spells with domain suffix, these should now import correctly.
Feats can be interacted with my tooltips extension.
Edit: Domain spell-like abilities will stay for now as they are because there isn't a consistent way to differentiate between them and other spell-like abilities. For most cases these are handled as spells either way, so you'd still have to create them manually.Last edited by Zarestia; December 24th, 2022 at 20:13.
GitHub
Ruleset: FFd20
Extensions: Advanced Charsheet - Attack Modifiers - Big Portraits - Enhanced Skills - Legacy Items - Spell Action Info - Spell Record Actions - Tooltips
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February 23rd, 2023, 23:17 #22
v0.4 Feb-2023 ruleset update
Changed
- Migrated getDatabaseNode() to DB functions
I'll see to other additions after the 2023-Feb ruleset update aftermathGitHub
Ruleset: FFd20
Extensions: Advanced Charsheet - Attack Modifiers - Big Portraits - Enhanced Skills - Legacy Items - Spell Action Info - Spell Record Actions - Tooltips
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