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  1. #1

    How to add a new skill under Primary Skills

    It seems that when a new custom skill is added, it defaults to Secondary Skills category, is there any way to add to the Primary Skills Category?

  2. #2
    Right now, you can only do it if you modify the XML file. I still have to find time to finish the skills change so it can be done directly in the ruleset.

  3. #3
    Ok thanks, which xml file do I modify exactly?

  4. #4
    Export the skills you want to be primary as a player module. Unzip the module file. Edit the client.xml file. Add a section like this to the client.xml:
    Code:
    	<reference>
    		<skilllist>
    			<primaryskills>
    				<list>
    
    				</list>
    			</primaryskills>
    		</skilllist>
    	</reference>
    You will see a <skills> section that contains all the skills you exported. They will be in there with <id-00001>, <id-00002>, etc. Copy all the <id-00000> sections and paste them between the <list> </list> sections that you added to the client.xml file. Delete the <skills> section. Save the client.xml file. Zip up the files back up into the module file and put it in the modules directory. Load the module and it will work as a primary skill.

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