Thread: Option 1: Basic Encumbrance
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November 22nd, 2022, 20:05 #1
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Option 1: Basic Encumbrance
Hello,
I can't seem to find a way to use Basic Encumbrance option 1. My group likes to use this option.
There doesn't seem to be a way to have a character's armor limit the movement rate while the weight of armor, weapons, and adventuring equipment (and treasure) is not counted against the movement rate. (Advanced Fantasy Player's Tome page 215)
Just hoping to be pointed in the right direction to enable it. So far, we "UN-carry" adventuring equipment in the inventory, but this is a bit of a nuisance.
Hope there are plenty of games ahead for ya during the coming holidays.
Axe
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November 23rd, 2022, 14:16 #2
Encumbrance (itself) is listed an an optional rule. I only implemented the detailed encumbrance method and the item based encumbrance method in CC#2. If you want to use option 1 then you will need to do it manually.
To do this in the option menu set it to "None" and manually adjust your movement fieldshttps://forge.fantasygrounds.com/shop/items/199/view
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November 23rd, 2022, 20:42 #3
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Cool.
Hmm. Maybe I'll start digging into the code. Likely not, though. Time is a fleeting resource, as you know.
Last edited by Axe; November 24th, 2022 at 15:33.
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