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March 13th, 2024, 23:12 #61
invisible power has no description to explain how it works
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March 13th, 2024, 23:32 #62
I am in the process of updating the Players Guide, then the GM Guide and then I am gonna need your db.xml files so I can sed the crap out of them and make them work with the changes I am making. But this might be a while.
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April 1st, 2024, 18:46 #63
Updated GM & Players books, all the images are WEBP format now and some other changes and bug fixes. Let me now if you have any issues (it will go out in Tuesdays update tomorrow).
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April 9th, 2024, 18:46 #64
Pushed hotfix for all campaign books to make them compatible with new SPC links
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May 7th, 2024, 21:44 #65
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Hi, for the Super Powers companion for SWADE, we need the ability to change the trait linked to a power. For example, for some characters a ranged power may be linked to shooting. For another character, it may be linked to Focus. Right clicking on the trait die and going to trait info allows me to add a line item but just adding a modifier and I can't remove shooting as the linked trait. I'm sure there are other examples, but ranged attacks and possibly melee attacks were the ones that we were trying to solve yesterday. This is latest FGU with everything fully updated.
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May 7th, 2024, 22:04 #66
This is built into Savage Worlds ruleset already (at least if I understand what you are saying).
Right click on the power/ability link (the red/white dragon icon in the default theme) and select Attack info, then right click on the box where the linked trait is (shooting etc.) and select Set Trait and type the Trait you want it to use. I made a little GIF.
https://cdn.discordapp.com/attachmen...1ec79ef48be4f&Savage Rifts© on Fantasy Grounds Store
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May 7th, 2024, 22:56 #67
You're welcome.
Savage Rifts© on Fantasy Grounds Store
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May 8th, 2024, 18:53 #68
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Thanks. I guess I just saw a dropdown and assumed it couldn't be changed. Kind of non-intuitive. But, many thanks for the clarification.
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May 8th, 2024, 19:43 #69Savage Rifts© on Fantasy Grounds Store
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