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September 20th, 2022, 00:17 #1
- Join Date
- Feb 2021
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- 376
Reasoning behind removal of RMC2 skills?
I was just wondering why some skills were remove for the FGU port? I have added some skills back, because there were some really useful ones like Body Damage Stabilization and Stunned Maneuver in addition to stuff like Bribery, Camouflage, Appraisal, Weapon/Armor/Metal evaluation. Was there a reason they were removed? I guess all the perceptions (General, Lie, Secret opening,Traps) were rolled into one, but I would think that lie perception still should be it's own skill.
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September 20th, 2022, 01:23 #2
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- Apr 2011
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- 2,253
Hi alloowishus,
Those skills were never in the RMC ruleset. I am guessing that you got them from the RMFRP extension or from some other module.
Thanks,
Dakadin
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September 21st, 2022, 17:44 #3
- Join Date
- Feb 2021
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- 376
Oh right, I always assumed that RMC2 was unofficially the "standard" for skills, I guess not.
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