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September 4th, 2022, 23:50 #1
- Join Date
- Sep 2015
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- 211
I don't think this is working as expected *possible spoliers*
In the encounter 03.01.03 It has some interesting issues. I am trying to build the encounter before players join.
When I hit generate random encounter, I get a *LOT* of NPCS.
let me add pictures, The other random encounters work well.Last edited by bawsr; September 5th, 2022 at 00:32.
GM Ultimate license FGC and FGU
Currently running City of Eyes Level 18 Characters 5 players FGU
Playing a Survival DND game in FGU
Running a Mutants and Masterminds game in FGU
Playing a Mutants and Masterminds game in FGU
Playing a DND campaign based in MIDGARD
Playing a Homebrew Campaign against the Dragon kings in FGU
Running a game of Fallout 2d20
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September 5th, 2022, 00:45 #2
I don’t think $PC works with division; only multiply. If you want a number less than 1 use a decimal fraction. So for a number of NPCs equal to half the number of players use 0.5$PC.
If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here http://fgapp.idea.informer.com/
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September 5th, 2022, 01:14 #3
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- Sep 2015
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- 211
Yes sir. it was built in the MODULE that way. The Product needs to have an update. This from the module included in the 2d20 rulebook With a bang, or a Whimper..
GM Ultimate license FGC and FGU
Currently running City of Eyes Level 18 Characters 5 players FGU
Playing a Survival DND game in FGU
Running a Mutants and Masterminds game in FGU
Playing a Mutants and Masterminds game in FGU
Playing a DND campaign based in MIDGARD
Playing a Homebrew Campaign against the Dragon kings in FGU
Running a game of Fallout 2d20
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September 5th, 2022, 08:32 #4
Ah, sorry. I completely blanked out the first sentence of your post.
If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here http://fgapp.idea.informer.com/
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September 5th, 2022, 15:48 #5
You are correct, the encounter was setup incorrectly. I have pushed a fix that will be provided once the rulesets are no longer on lockdown for the update. I would suggest for the time being just copy the random encounter and change it to .5*$PC for the generation. Also ensure the players are in the partysheet order tab.
Dominic Morta
Ruleset Developer
Smiteworks
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September 5th, 2022, 16:59 #6
- Join Date
- Sep 2015
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- 211
Thanks for all the quick responses and quick fix. I had worked around it, but I thought it would be nice if it was fixed for the next person
GM Ultimate license FGC and FGU
Currently running City of Eyes Level 18 Characters 5 players FGU
Playing a Survival DND game in FGU
Running a Mutants and Masterminds game in FGU
Playing a Mutants and Masterminds game in FGU
Playing a DND campaign based in MIDGARD
Playing a Homebrew Campaign against the Dragon kings in FGU
Running a game of Fallout 2d20
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