Thread: Gurps - All in One Extension
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September 1st, 2022, 03:44 #1
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Gurps - All in One Extension
Yako,
I'm getting an error,
"UtilityManager.isClientFGU - DEPRECATED - 2022-07-12 - Contact forge/extension author"
when I roll damage. I've disabled/enabled extensions and your all in one seems to be the culprit.
The damage is actually rolled etc. but the message is generated.
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September 1st, 2022, 22:44 #2
as soon as i get it i'll take a look at the extension and try to find out what's going on.
TWITCH | YOUTUBE
BRAZILIAN
GMT-3
FANTASY GROUNDS UNITY - ULTIMATE VERSION
PLAYER ONLY
FORGE CREATOR
Core RPG - Package | PFRPG2 - Full Mode Map | Rolemaster (Classic) - Package | Rolemaster (Classic) - Shopping Stores
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September 1st, 2022, 23:01 #3
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- May 2013
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- East Coast USA.
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Also get a bunch of similar messages when I open a map with a token from the combat tracker on it. Or if I place a token from the CT on a map.
Last edited by seycyrus; September 1st, 2022 at 23:10.
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September 3rd, 2022, 03:01 #4
Now I believe that messages will no longer appear when rolling the damage and placing the CT token on the Map.
TWITCH | YOUTUBE
BRAZILIAN
GMT-3
FANTASY GROUNDS UNITY - ULTIMATE VERSION
PLAYER ONLY
FORGE CREATOR
Core RPG - Package | PFRPG2 - Full Mode Map | Rolemaster (Classic) - Package | Rolemaster (Classic) - Shopping Stores
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September 6th, 2022, 03:58 #5
- Join Date
- May 2013
- Location
- East Coast USA.
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- 962
Yako, thanks for your work!
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September 6th, 2022, 15:10 #6
It is a pleasure to help with my aesthetic extensions and it makes me very happy to know that they are in some way useful.
In need, I'm available.TWITCH | YOUTUBE
BRAZILIAN
GMT-3
FANTASY GROUNDS UNITY - ULTIMATE VERSION
PLAYER ONLY
FORGE CREATOR
Core RPG - Package | PFRPG2 - Full Mode Map | Rolemaster (Classic) - Package | Rolemaster (Classic) - Shopping Stores
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December 3rd, 2022, 00:32 #7
Hi Yako,
Just FYI, this conflict with HALT! I expect it's because the modifier and the pyramid are at the top and they're bumping off the HALT! icons. I'm letting Dammed know too on his.
Also, is there any way to make the modifier and pyramid movable?
I'm starting a game this Saturday!!!! weeeeE!!!!! (panic)
That has nothing to do with this though; I just noticed that the halt icons were not showing up, so I did some extension conflict work.
Cheers!
FezzikAnybody want a peanut!
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December 3rd, 2022, 10:15 #8
I haven't tested it in GURPS, but I've made a Core RPG package that has separate stuff...
This "package" allows:
Better map anchoring.
Full screen map does not hide chat and other desktop stuff
Longer names and more visible player icon
Portrait appearing in the middle of the chat
Fonts in Arial and Larger templateTWITCH | YOUTUBE
BRAZILIAN
GMT-3
FANTASY GROUNDS UNITY - ULTIMATE VERSION
PLAYER ONLY
FORGE CREATOR
Core RPG - Package | PFRPG2 - Full Mode Map | Rolemaster (Classic) - Package | Rolemaster (Classic) - Shopping Stores
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December 19th, 2022, 02:12 #9
- Join Date
- May 2013
- Location
- East Coast USA.
- Posts
- 962
Hello YAKO.
I was wondering if it would be possible in one of your extensions to change the background color slightly in the chatbox to perhaps a light grey, or palish blue? A lot of the new dice skins don't show up very well in the chatbox using the default color.
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December 19th, 2022, 14:48 #10
I may see if I can do that for GURPSCore also
It's hard to be religious when certain people are never incinerated by bolts of lightning.
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