STAR TREK 2d20
  1. #1

    Join Date
    May 2019
    Location
    Cambridge, ON, Canada
    Posts
    44

    Spell List effects question

    Is there a way to automatically apply spell results to target(s) and/or self? I'm thinking of a system like the one developed for the critical tables. Things like modifiers to OB, DB, resistances, etc. Also the application of status effects from a casted spell.

    Is something like this already in the works? If not, could it be put on a future feature list?

    If I'm not being clear I'm happy to do an audio chat to discuss.

    Rajek

  2. #2
    Majyk's Avatar
    Join Date
    Oct 2016
    Location
    Canada (Insomniac)
    Posts
    243
    Hi Rajek, you can definitely do this yourself in the Effects button on the top right of the FG margin/side panel to personalize them for your players to be able to add to their own PCs or enemies.
    AE48A13B-1B12-49B6-AB8A-7C5B14B8DBCF.jpeg

    Just grab the effect, drag it to the target(on the map or combat tracker) and release.

    Voila!
    Last edited by Majyk; August 30th, 2022 at 22:36. Reason: Ugly screenshot from a low res image online

  3. #3
    Yes, it is on my list but other things keep taking priority.

  4. #4

    Join Date
    May 2019
    Location
    Cambridge, ON, Canada
    Posts
    44
    Majyk,

    Thanks for the reply. I'm aware of a manual way to give PC's effects. I was looking for a framework to embed the effects right into the spell list code.

    Dakadin,

    I saw your response so thanks.

    Rajek.

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