-
August 5th, 2022, 22:05 #1
Supreme Deity
- Join Date
- Mar 2007
- Posts
- 20,557
Developer Notes - 2022-08 Ruleset Updates
We are continuing to work on general ruleset updates, as well as a specific push to allow 5E modules to be fully built within FG campaigns. See the main ruleset beta thread for the summary of the updates.
In order to support ruleset and extension developers, I have made a number of notes regarding changes that should be made to bring rulesets and extensions in-line with changes to ones we directly maintain.
NOTE: I've only documented the specific rulesets affected for rulesets sold in the FG store or installed by default. Any updates for rulesets provided via FG Forge or other sources (or any extensions) will need to look at the general bullet points for suggested updates.
Regards,
JPG
-
August 5th, 2022, 22:12 #2
Supreme Deity
- Join Date
- Mar 2007
- Posts
- 20,557
Ruleset/Extension - Suggested Maintenance Updates
* Remove definitions for common resources moved to CoreRPG that do not need to be overriden.
(base, dash, lvl, level, hp, hitpoints, ac, armorclass, cr_label_hptemp, ct_label_nonlethal, ct_label_wounds, ct_label_status, ct_tooltip_hptemp, ct_tooltip_nonlethal, ct_tooltip_wounds, ct_tooltip_size, ct_tooltip_reach)
* Review new combat tracker templates and logic in CoreRPG/5E to see if you should use. Subwindows improves performance and reduces control overhead when not needed.
-
August 5th, 2022, 22:22 #3
Supreme Deity
- Join Date
- Mar 2007
- Posts
- 20,557
Code Changes
CoreRPG
- Global Scripts: LibraryData, UtilityManager
- Scripts: ct/scripts/client_ct_entry, ct/scripts/ct.lua, ct/scripts/ct_effect_summary.lua, ct/scripts/ct_entry.lua, ct/scripts/ct_target_summary.lua
- Window Classes: client_ct_entry, ct_entry, combattracker_client, combattracker_host, vehicle_header
5E
- Global Scripts: ActionAttack, ActionDamage, ActionSave, ActorManager5E, ItemManager2, LibraryData5E
- Scripts: campaign/scripts/item_main.lua, ct/scripts/client_ct_entry, ct/scripts/ct.lua, ct/scripts/ct_entry.lua
- Templates: number_charwounds
- Window Classes: client_ct_entry, ct_entry, combattracker_client, combattracker_host, item, npc_combat, ref_classfeature_stats
Thread Information
Users Browsing this Thread
There are currently 1 users browsing this thread. (0 members and 1 guests)
Bookmarks