STAR TREK 2d20
  1. #1

    Developer Notes - 2022-08 Ruleset Updates

    We are continuing to work on general ruleset updates, as well as a specific push to allow 5E modules to be fully built within FG campaigns. See the main ruleset beta thread for the summary of the updates.

    In order to support ruleset and extension developers, I have made a number of notes regarding changes that should be made to bring rulesets and extensions in-line with changes to ones we directly maintain.

    NOTE: I've only documented the specific rulesets affected for rulesets sold in the FG store or installed by default. Any updates for rulesets provided via FG Forge or other sources (or any extensions) will need to look at the general bullet points for suggested updates.

    Regards,
    JPG

  2. #2
    Ruleset/Extension - Suggested Maintenance Updates

    * Remove definitions for common resources moved to CoreRPG that do not need to be overriden.
    (base, dash, lvl, level, hp, hitpoints, ac, armorclass, cr_label_hptemp, ct_label_nonlethal, ct_label_wounds, ct_label_status, ct_tooltip_hptemp, ct_tooltip_nonlethal, ct_tooltip_wounds, ct_tooltip_size, ct_tooltip_reach)

    * Review new combat tracker templates and logic in CoreRPG/5E to see if you should use. Subwindows improves performance and reduces control overhead when not needed.

  3. #3
    Code Changes

    CoreRPG
    • Global Scripts: LibraryData, UtilityManager
    • Scripts: ct/scripts/client_ct_entry, ct/scripts/ct.lua, ct/scripts/ct_effect_summary.lua, ct/scripts/ct_entry.lua, ct/scripts/ct_target_summary.lua
    • Window Classes: client_ct_entry, ct_entry, combattracker_client, combattracker_host, vehicle_header


    5E
    • Global Scripts: ActionAttack, ActionDamage, ActionSave, ActorManager5E, ItemManager2, LibraryData5E
    • Scripts: campaign/scripts/item_main.lua, ct/scripts/client_ct_entry, ct/scripts/ct.lua, ct/scripts/ct_entry.lua
    • Templates: number_charwounds
    • Window Classes: client_ct_entry, ct_entry, combattracker_client, combattracker_host, item, npc_combat, ref_classfeature_stats

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