Thread: Ping the map
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August 5th, 2022, 20:08 #11
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Good Day All
As someone who has never used any other VTT than FG, what does a "Ping" do?
Thanks
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August 5th, 2022, 20:18 #12
It 'pings' the map with a flashing light or similar device to draw attention to that part of the map.
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August 5th, 2022, 20:32 #13
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August 5th, 2022, 20:44 #14
the ping also have extra function when you hold another key, that it shifts/pan all the players view directly to the ping
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August 5th, 2022, 21:33 #15
I know some players hate it when a GM uses it, but it is possible to sync the players' view to what the GM is looking at via Right-click on the image --> View(E) --> Sync Client View(S). This basically copies the center and zoom level of the GM's image but doesn't change the window size on the client view.
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I'm so bassic
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August 5th, 2022, 22:23 #16
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August 5th, 2022, 22:39 #17
Wow quote the topic. Thanks everyone for all the advice and input. Very helpful and informative ;0)
"Prepare for unforseen consequences."
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August 6th, 2022, 00:35 #18
The best implementation of ping and focus (and the one I was referring) is module from Foundry vtt. There is ping that shows nice visual indicator and option to center the players view on the ping no matter where they are.
That’s the only way to avoid clueless players who have no idea how to scroll or find the ping.The past is a rudder to guide us, not an anchor to hold us back.
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August 6th, 2022, 16:22 #19
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I definitely agree a more quick and convenient way to sync client view would be appreciated as it sounds like that Foundry module does.
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