5E Character Create Playlist
  1. #1

    Import of assets to Image assets

    I know you can create an name.png and name.xml file and import the asset to an image object. Is there a way to indicate in the name.xml additional image layers?

    So for example:

    name.png (as the main image layer)
    name.xml (describes the occluders and additional layers)
    gmlayer_name.png (as the gm layer)

    Jason

  2. #2
    No, you cannot specify multiple layers in assets. The .png and .xml are considered a single entity for importing into an image record.

    Regards,
    JPG

  3. #3

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