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June 28th, 2022, 17:44 #1
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Bug? Players can't see Painting layer
FGU, 5e, DM.
In the last game, the players were unable to see the contents of a particular painting layer on their map. Layer visibility was set to "All" in Image Control and I could see it in Player Preview. They were able to see the painting layer immediately above it in the layer stack. Cycling through the layer visibility settings restored the image.
If it's relevant, both layers were similar images - masses of cobwebs applied as stamps - but the layer which was properly visible was drawn before the recent upgrades to Image control, and the layer which was initially invisible was added to the map post-upgrade.Alea iacta est
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June 28th, 2022, 18:42 #2
Supreme Deity
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Just to clarify my understanding,
* Were all the layers set to visible state before players joined the session, or did you change the visibility of the layers during the session while players were connected?
If you can join your own session locally with a second instance, and help track down the steps where you saw it occur; that would help greatly.
Thanks,
JPG
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June 28th, 2022, 20:12 #3
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July 27th, 2022, 14:49 #4
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My apologies for the late update.
I've been unable to reproduce this to order; however, it has happened again, this time on a map I'm still working on (not shared with players) and this time I was able to catch it on video.
https://www.youtube.com/watch?v=GKeDFxumqmo
The video shows the map as it was on opening, without any changes made. Two Painting layers "Ferns" and "Pool Plants 2" are shown as Visible to All in the layer stack but are not visible on the map. Cycling through the visibility settings restores them to visibility.Alea iacta est
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July 27th, 2022, 20:30 #5
Supreme Deity
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Can you please provide a zipped up copy of the campaign folder, as well as the name of the image affected?
Thanks,
JPG
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July 28th, 2022, 10:51 #6
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Here you go. The map I'm currently working on is GT 02f The Fungus Cavern. The map we originally had the problem with is GT 02d Eastern Tomb
Alea iacta est
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