STAR TREK 2d20
  1. #1

    Savage Worlds issue after update (Adventure Deck)

    Ruleset - Savage Worlds Adventure Edition
    Extensions - None
    Modules - SWADE GM; SWADE Player; Adventure Deck
    Issue - When I enlarge the Adventure Deck card I will not be able to close it. When I attempt to close I'll get the console message listed below.

    Noticed it in my game where I'm a player, but I didn't have this issue last week. After our session I then created my own test game with only those 3 modules loaded and the adventure deck extension. When I got the same error I created another session with just the 3 modules and no extension and still got the same issue.

    __________________________________________________ ___________________
    Console Logs:

    [5/18/2022 8:22:24 PM] MEASURE: RULESETS LOAD - 8.7807197 - SavageWorlds
    [5/18/2022 8:22:24 PM] MEASURE: EXTENSIONS LOAD - 0.0010009 - 0
    [5/18/2022 8:22:28 PM] MEASURE: MODULE LIST BUILD - 4.4195786 - 275
    [5/18/2022 8:22:29 PM] MEASURE: REFRESH IMAGE ASSETS - 1.5548011
    [5/18/2022 8:22:30 PM] MEASURE: REFRESH PORTRAIT ASSETS - 0.0330266
    [5/18/2022 8:22:31 PM] MEASURE: REFRESH TOKEN ASSETS - 1.186606
    [5/18/2022 8:22:31 PM] MEASURE: ASSET LIST BUILD - 2.7744337
    [5/18/2022 8:22:32 PM] MEASURE: LOAD - PART 1 - 17.5142244
    [5/18/2022 8:22:33 PM] MEASURE: MODULE LOAD - 0.2161814 - SWADE Adventure Deck
    [5/18/2022 8:22:33 PM] MEASURE: MODULE LOAD - 0.0480403 - Savage Worlds Adventure Edition (SWADE) - GM
    [5/18/2022 8:22:33 PM] MEASURE: MODULE LOAD - 0.356224 - Savage Worlds Adventure Edition (SWADE) - Player
    [5/18/2022 8:22:35 PM] RULESET: Core RPG ruleset (2022-03-20) for Fantasy Grounds
    Copyright 2022 Smiteworks USA, LLC
    [5/18/2022 8:22:35 PM] MEASURE: LOAD - PART 2 - 2.3104982
    [5/18/2022 8:27:35 PM] Campaign saved. (0s)
    [5/18/2022 8:32:35 PM] Campaign saved. (0s)
    [5/18/2022 8:37:35 PM] Campaign saved. (0s)
    [5/18/2022 8:41:18 PM] [ERROR] API: System.NullReferenceException: Object reference not set to an instance of an object
    at KGNOOCIONDH.CJPJAILIPAO () [0x0000e] in <2b74d70140964fac99e137853fd12639>:0
    at KGNOOCIONDH.FMCONBEEHKE () [0x00000] in <2b74d70140964fac99e137853fd12639>:0
    at MOJHOMACHIL.DKMNOKOLBLM () [0x0006a] in <2b74d70140964fac99e137853fd12639>:0
    at MOJHOMACHIL.JAIMOAFJGAL (JJEKLHKGKBN DOAIEANCHCB) [0x00000] in <2b74d70140964fac99e137853fd12639>:0
    at MOJHOMACHIL.GEKPIBHIMJH (DABGCDHJLBN LGNEEFKMDEJ) [0x0001c] in <2b74d70140964fac99e137853fd12639>:0
    at FG.CompositeImage.HandleModeChange (DABGCDHJLBN LGNEEFKMDEJ) [0x0001e] in <2b74d70140964fac99e137853fd12639>:0
    at KGNOOCIONDH.LNKCFMOJBMH () [0x0001f] in <2b74d70140964fac99e137853fd12639>:0
    at CGLBNBINEBG.ILIHNAJNPAO () [0x00000] in <2b74d70140964fac99e137853fd12639>:0
    at CGLBNBINEBG.DAAKJFBGNLG () [0x00083] in <2b74d70140964fac99e137853fd12639>:0
    at KAMGELJJBLN.ILIHNAJNPAO () [0x0001a] in <2b74d70140964fac99e137853fd12639>:0
    at NEHKEPOKGPG.LEFNLFMDJFG (KAMGELJJBLN NEIPPALDIAL) [0x0000b] in <2b74d70140964fac99e137853fd12639>:0
    at KAMGELJJBLN.JCAABLIMNPP () [0x00093] in <2b74d70140964fac99e137853fd12639>:0
    at KAMGELJJBLN.DNLICMCIOFO (System.Boolean ODELPOADCOH) [0x00051] in <2b74d70140964fac99e137853fd12639>:0
    at KAMGELJJBLN.KCMGBHOFODD (System.IntPtr MDMHFAEJKAB) [0x00018] in <2b74d70140964fac99e137853fd12639>:0
    [5/18/2022 8:41:32 PM] Tabletop scene exiting.
    [5/18/2022 8:41:32 PM] Launcher scene starting.
    Fantasy Grounds Ultimate
    Time Zone: U.S. Central (UTC -6)

  2. #2

    Join Date
    Sep 2020
    Location
    Ballston Lake, NY
    Posts
    584
    I'm seeing the same error as a GM.
    Once it happens, you can't interact with the card and it stays in the forefront.
    I had to exit to the launcher in order to clear the image.
    I didn't find a work-around. For now, we'll have to avoid opening adventure cards.

  3. #3
    Thanks for reporting. I'll have @cpinder take a look.

    Regards,
    JPG

  4. #4
    I have the same error in my Deadlands game.

  5. #5
    We are aware of the error, and working on a faster turnaround bug fix release to come soon. It occurs if you double-click on the adventure card to make it bigger.

    Regards,
    JPG

  6. #6
    Exact Moon Wizard! Thanks

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