FG Spreadshirt Swag
  1. #1

    Critical Damage Rules

    Is there a way to change the critical damage to double the applicable roll instead of rolling twice and adding? I mean, it works, but my group has been doing the doubling for 20 years and no one wants to bother changing that.

  2. #2
    There's no option for doing that in the Pathfinder ruleset. It would have to be written as a custom extension to modify the behavior, which would require coding the extension mod.

    Regards,
    JPG

  3. #3
    well it's automatic, so nobody needs to actually do anything just enjoy the Holy Automation. Or, set all multipliers as "x1" for critical damage, and when you roll a crit, you roll damage in chat, right click, x2 it, then drag it on your target

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
STAR TREK 2d20

Log in

Log in