DICE PACKS BUNDLE
  1. #1

    Tag skills in the Skill Tab?

    Is there any way to "lock" the tag indicators in the Skill tab on the character sheet so that a player can't click into the tag entry and change it during play after character generation?

  2. #2
    No, there are no locks on the character sheet.
    Dominic Morta
    Ruleset Developer
    Smiteworks

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    Have a suggestion?-Feature Request

  3. #3
    Quote Originally Posted by ProfDogg View Post
    Is there any way to "lock" the tag indicators in the Skill tab on the character sheet so that a player can't click into the tag entry and change it during play after character generation?
    My understanding is that it is open so that campaigns with house rules have maximum flexibility. Of course with flexibility comes the potential for abuse.

  4. #4
    That is for the table to discuss and monitor. We build for many table types. We want to give you the ability to play your way. That is why many features are open and not locked.
    Dominic Morta
    Ruleset Developer
    Smiteworks

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    Comcast or Cox ISP User?-Comcast XFinity and Cox Users

    Have a suggestion?-Feature Request

  5. #5
    Quote Originally Posted by superteddy57 View Post
    That is for the table to discuss and monitor. We build for many table types. We want to give you the ability to play your way. That is why many features are open and not locked.
    Sure but a lock doesn't make it permanent, just unable to accidently change a value. There's always an "unlock" option. I vote to see that as a feature in the future.

  6. #6
    Maybe you could make it possible to edit the tag skills in a skill edit mode but lock them in general play mode? So can house rule away but not accidentally tag a skill.

  7. #7
    Quote Originally Posted by esmdev View Post
    Maybe you could make it possible to edit the tag skills in a skill edit mode but lock them in general play mode? So can house rule away but not accidentally tag a skill.
    Or untag it (which is what I kept doing when trying to roll the dice)...

  8. #8
    That is how the NPC sheet operates and something to consider for sure.
    Dominic Morta
    Ruleset Developer
    Smiteworks

    How to zip up your campaign if the Developers ask for it-How to zip up your campaign if the Developers ask for it

    How to provide an Unity Connection issue?-Connection Issues and What to Provide

    Unity Updater issue?-Updater Issues

    Classic and Unity Port Forwarding?-Fantasy Grounds Connections Explained

    Comcast or Cox ISP User?-Comcast XFinity and Cox Users

    Have a suggestion?-Feature Request

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