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April 27th, 2022, 19:25 #1
Issues on critical hit with High Critical weapon + bonus damage dice
Hello,
I run a game with a paladin who got the power Utility lvl2 Bless Weapon and play with a Full blade that is a High Critical weapon.
BlessWeapon.JPG HighCrit.JPG
So with the "Bless Weapon" is activate the charater give an extra 1d6 radiant damage, and on a critical hit with the High Crit it deals 1[W] extra dmg on 1st to 10th level.
Exemple:
On a Basic Melee Attack with no Bless Weapon active, the crit dmg roll on Fullblade is 1g12+1d12+[STR]
MeleeBasicCrit.JPG
On a Basic Melee Attack with Bless Weapon active, the crit dmg roll on Fullblade is 1g12+1d12+1d6+[STR]
But when the effect of the 1d6 extra dmg is applied (DMG: 1d6 radiant) it rolls 2g12+1d6+[STR]
MeleeBasicCrit_wBonusDie.JPG
So it maxes the High Crit die when it shouldn't.
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I have another question link to this Bless Weapon power. It gives the effect that you get a critical hit on a 18-20 on a radiant vulnerable creature.
Is there anyway to script that effect with "IF" ?
Thanks a lot,
Regards,
Alec
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May 9th, 2022, 15:15 #2
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May 10th, 2022, 16:01 #3
Supreme Deity
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- Mar 2007
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Thanks for reporting. I'll investigate and see about adding a fix for the next set of ruleset updates, which are still a few weeks out.
Regards,
JPG
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May 10th, 2022, 18:28 #4
Supreme Deity
- Join Date
- Mar 2007
- Posts
- 20,540
I was actually able to slip this smaller fix in with the weekly updates this week.
Regards,
JPG
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May 11th, 2022, 11:30 #5
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