DICE PACKS BUNDLE
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  1. #311
    When you reroll damage dealt to creature it adds reroled full damage once again

  2. #312
    I believe Fallout required the GM to revert before allowing the reroll. I'm currently updating the ruleset for future supplements and will add it to my list to investigate.
    Dominic Morta
    Ruleset Developer
    Smiteworks

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  3. #313
    Quote Originally Posted by superteddy57 View Post
    I believe Fallout required the GM to revert before allowing the reroll. I'm currently updating the ruleset for future supplements and will add it to my list to investigate.
    Okey. I don't want to bother you too much, in my opinion you do a big job taking care of the updates. Is there a fairly easy way to reverse damage? Do you have to manually fix hp, critical and effects? Is there a button or something for that?

  4. #314
    No, it would be manual all the way through. I have it on my list to look into.
    Dominic Morta
    Ruleset Developer
    Smiteworks

    How to zip up your campaign if the Developers ask for it-How to zip up your campaign if the Developers ask for it

    How to provide an Unity Connection issue?-Connection Issues and What to Provide

    Unity Updater issue?-Updater Issues

    Classic and Unity Port Forwarding?-Fantasy Grounds Connections Explained

    Comcast or Cox ISP User?-Comcast XFinity and Cox Users

    Have a suggestion?-Feature Request

  5. #315
    Quote Originally Posted by Pathicc View Post
    Okey. I don't want to bother you too much, in my opinion you do a big job taking care of the updates. Is there a fairly easy way to reverse damage? Do you have to manually fix hp, critical and effects? Is there a button or something for that?
    I looked this over and it was intended that way from the start. I unfortunately won't have a solution for this and have it on my list to explore further. This will require manual fixing my the DM prior to the reroll.
    Dominic Morta
    Ruleset Developer
    Smiteworks

    How to zip up your campaign if the Developers ask for it-How to zip up your campaign if the Developers ask for it

    How to provide an Unity Connection issue?-Connection Issues and What to Provide

    Unity Updater issue?-Updater Issues

    Classic and Unity Port Forwarding?-Fantasy Grounds Connections Explained

    Comcast or Cox ISP User?-Comcast XFinity and Cox Users

    Have a suggestion?-Feature Request

  6. #316

    Join Date
    Oct 2018
    Location
    Melbourne, Australia, UTC+10/11
    Posts
    34
    With the most recent update I have noted 3 things as I check my campaign to see what is missing or needs to be retweaked to work with the update.

    1. Some of the help buttons do nothing. I am guessing there is more updates to come to fill this in later.
    2. Heavy Combat Armor Leg is missing from items. Am still checking to see if there are other missing items.
    3. All the inventory that was on pack brahmin in the allies tab is gone, I assume with the changes the data was now incompatible. Question is am I able to look in the session backups to find what was on my pack brahmin. Ican check the chat log for most of it, it just doesn't cover manually entered stuff or amounts of said items.

    Other than that I am liking how clean it is starting to look and the new world building stuff - Locations and Factions are great.
    Last edited by Chewie81; Today at 09:08.

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