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April 11th, 2023, 03:40 #61
- Join Date
- Dec 2016
- Location
- Nashville, TN
- Posts
- 53
Getting the following Error in D&D5E
[4/10/2023 9:36:50 PM] [ERROR] Script execution error: [string "CloseEncounters:..manager_power_core_ce.lua"]:48: attempt to call global 'registerDefaultPowerMenuOriginal' (a nil value)
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April 11th, 2023, 18:41 #62
- Join Date
- May 2020
- Posts
- 61
I am not Seeing 2.0.5 I only see 2.0.3 I have deleted and reinstalled multiple times.
in addition I disabled and enabled it on forge.
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April 11th, 2023, 19:13 #63FGU Ultimate License
FG Discord - Lord_Ulric
Time Zone: US Eastern (GMT -5)
Playing - Starfinder, D&D, Savage Worlds, Call of Cthulhu, Hero System aka Champions, Traveller, and more!
My Forge Creations
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April 13th, 2023, 16:02 #64
Sorry for the delay. I re-versioned and uploaded so you should get 2.0.6 now.
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April 13th, 2023, 17:17 #65
- Join Date
- Mar 2016
- Location
- Bergen
- Posts
- 312
That is false. Especially with larger tokens than medium size. Line of sight only works as a point, and not the whole token, this is very much a problem with larger tokens.
So if a larger token covers 3x3 squares then the line of sight will only be generated from one point. If that token is next to a 1 square large door you can see that he does not see into the room if only a part of the token sees through the door, the mid point of the whole token has to see through the door.
If you also implement a visible trigger it can lead to many problems in narrower maps.
I also think area of effect spells can go around corners, but then they get cover bonuses (for pathfinder ruleset at least)
Edit: Ups. I read the comment on the first page and thought that it was this year and not 2022Last edited by Svandal; April 13th, 2023 at 18:11.
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May 30th, 2023, 01:14 #66
High Templar
- Join Date
- Jul 2012
- Posts
- 180
Seeing an error since the last FGU update.
Create new Pathfinder 2e campaign.
Enable Close Encounters.
Get 3 warnings and an error on load.
[5/29/2023 5:12:41 PM] Tabletop scene starting.
[5/29/2023 5:12:41 PM] CAMPAIGN: test
[5/29/2023 5:12:41 PM] RULESET: PFRPG2
[5/29/2023 5:12:41 PM] NETWORK STATUS: [Server] [Connected]
[Server Type - CLOUD - PUBLIC]
[5/29/2023 5:12:47 PM] MEASURE: RULESETS LOAD - 6.1356668 - PFRPG2
[5/29/2023 5:12:47 PM] [WARNING] windowclass: Window class (spell_item) defined with merge attribute, but asset name does not match existing asset. [CloseEncounters] [campaign/PFRPG2/record_char_powers_pfrpg2.xml]
[5/29/2023 5:12:47 PM] [WARNING] windowclass: Window class (spell_action) defined with merge attribute, but asset name does not match existing asset. [CloseEncounters] [campaign/PFRPG2/record_char_powers_pfrpg2.xml]
[5/29/2023 5:12:47 PM] [WARNING] windowclass: Window class (spell_action_mini) defined with merge attribute, but asset name does not match existing asset. [CloseEncounters] [campaign/PFRPG2/record_char_powers_pfrpg2.xml]
[5/29/2023 5:12:47 PM] MEASURE: EXTENSIONS LOAD - 0.011968 - 1
[5/29/2023 5:12:53 PM] MEASURE: MODULE LIST BUILD - 6.4623259 - 234
[5/29/2023 5:12:53 PM] MEASURE: REFRESH IMAGE ASSETS - 0.0573563
[5/29/2023 5:12:53 PM] MEASURE: REFRESH PORTRAIT ASSETS - 0.0089725
[5/29/2023 5:12:53 PM] MEASURE: REFRESH TOKEN ASSETS - 0.0643335
[5/29/2023 5:12:53 PM] MEASURE: ASSET LIST BUILD - 0.1306623
[5/29/2023 5:12:54 PM] MEASURE: LOAD - PART 1 - 13.5474768
[5/29/2023 5:12:56 PM] [ERROR] Script execution error: [string "CloseEncounters:..nager_spell_pfrpg2_ce.lua"]:10: attempt to index global 'SpellManager' (a nil value)
[5/29/2023 5:12:56 PM] RULESET: Ruleset [PFRPG2] loaded.
[5/29/2023 5:12:56 PM] RULESET: Core RPG ruleset (2023-04-25) for Fantasy Grounds
Copyright 2023 Smiteworks USA, LLC
[5/29/2023 5:12:56 PM] EXTENSION: Loaded Close Encounters v2.0.6 by Saagael
[5/29/2023 5:12:57 PM] MEASURE: LOAD - PART 2 - 2.2968947
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May 30th, 2023, 06:13 #67
High Templar
- Join Date
- Jul 2012
- Posts
- 180
Nevermind. The problem was a corrupt ruleset pak on my end.
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May 30th, 2023, 17:07 #68
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September 11th, 2023, 18:42 #69
do you have a How-to Video on how this EXT Works I am having Problems Targeting with the Added Action
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September 11th, 2023, 18:45 #70
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