Thread: Complete Offensive Package
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November 8th, 2023, 16:54 #21
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November 8th, 2023, 18:25 #22
Last edited by mattekure; November 8th, 2023 at 18:45.
For support with any of my extensions, visit my #mattekure-stuff channel on Rob2e's discord https://discord.gg/rob2e
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December 16th, 2023, 18:39 #23
- Join Date
- Mar 2020
- Posts
- 38
I'm unsure if this is related to the Effect Builder extension, but I thought I would post it here for info.
When using effect builder to build an Aura effect, I get this console pop-out error.
Script execution error: [string "FG-Aura-Effect:..r/effects/scripts/AURA.lua"]:9: attempt to index global 'effect_auraCube' (a nil value)
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December 16th, 2023, 18:44 #24For support with any of my extensions, visit my #mattekure-stuff channel on Rob2e's discord https://discord.gg/rob2e
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January 30th, 2024, 22:20 #25
Is there a way to have an action on an NPC in the CT for an AURA effect that has a color? It seems like the brackets around the color are read by FGU as closing the effect:
"Leadership [EFF: Leadership; AURA: 30 color[orange],ally; ATK: 1d4; SAVE: 1d4; (D:10)]"
When dropped on a CT entry, it will just give:
"Leadership; AURA: 30 color[orange"
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January 30th, 2024, 22:31 #26
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January 30th, 2024, 23:01 #27
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January 30th, 2024, 23:03 #28
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January 30th, 2024, 23:23 #29
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January 30th, 2024, 23:57 #30
My bad. I misunderstood. I thought it was displaying it wrong not cutting it off fully.
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