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March 1st, 2022, 18:15 #1
Saint
- Join Date
- Apr 2007
- Location
- Mississippi, USA
- Posts
- 1,089
Release Updates for March 1st, 2022
Please remember not to update right before a game starts.
In order for some of the updates to be visible, you may need to open the Module Activation window from Library->Activation, right click on the module and select "revert changes". Be warned, any edits you've made will be lost.
Note: Hotfixes are to fix an immediate problem that prevents using a product. They are not fully tested and may introduce other issues. If you have issues with a hotfix please contact support.
Note: Fantasy Grounds Classic is no longer receiving regular updates. These updates are for Fantasy Grounds Unity unless specifically noted.
The following products have been updated:
Pathfinder 2 RPG - Pathfinder Adventure Path #164: Hands of the Devil (Abomination Vaults 2 of 3) (Pathfinder 2.0)
- [Fixed] Secret Door added that was missing.
Pathfinder 2 RPG - Agents of Edgewatch AP 1: Devil at the Dreaming Palace (Pathfinder 2.0)
- [Fixed] Pacifying Rune level set to 5.
Starfinder RPG - Core Rules (Starfinder)
- [Fixed] Bad links to drone race and Skill mastery link.
Tales of the Old Margreve: 5th Edition Forest Adventures (5E Compatible)
- [Fixed] This is a complete rebuild of Tales of the Old Margreve.
- [Updated] Unity compatible
- [Fixed] missing PC maps
- [Fixed] Missing tokens
Savage Worlds - Science Fiction Companion
- [Fixed] Plasma pistol range
Last edited by Moon Wizard; March 1st, 2022 at 20:42.
Support:
https://support.fantasygrounds.com/
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March 2nd, 2022, 19:05 #2
Saint
- Join Date
- Apr 2007
- Location
- Mississippi, USA
- Posts
- 1,089
Hotfixes
Level Up Adventurer's Guide (5E Compatible)
- [Fixed] Skills links not working
Support:
https://support.fantasygrounds.com/
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March 4th, 2022, 00:42 #3
Pathfinder 2 RPG - Ruleset (R18p)
- [Added] ID button to GM Party Sheet inventory parcel items list.
- [Added] Initial PC Link code for Secrets of Magic Eidolons.
- [Added] "H" (heightened) and "!" (prepared at too low a level) indicators to spells in the character sheet spell class spell display.
- [Added] Replace NPC reaction entry action symbol text with actions symbols.
- [Added] Code to allow removal of specific spell levels from a spell casters spell class without hiding spells - needed for Magus and Summoner spell progressions.
- [Added] Magus and summoner added to base data filters.
- [Added] Weapon greater striking and major striking properties will add additional deadly damage dice when rolling for critical damage if the weapon has the deadly trait.
- [Added] Step 4 of initial chargen won't prompt to add the class kit item if it isn't found in the campaign and currenty open modules. A message is added to the chargen tracker.
- [Updated] Coin weights/values use 2022-03 CoreRPG structure and option.
- [Updated] Changed PF2 Noto Sans fonts underline position from -307 to -102 for better readability of underlined formatted text.
- [Updated] Increased underline spacing for PF2 sheettext font.
- [Updated] Improved handling of NPC ability automation text highlighting and display of automation tooltip.
- [Fixed] Drag/drop of weapon to Weapon actions wouldn't add the weapon.
- [Fixed] HP wouldn't update if the PC level was manually changed.
- [Fixed] Hazard automation labels were editable.
- [Fixed] Creature ability automation "A" indicator in the combat tracker could be edited.
- [Fixed] Bugfix for charlevel not populating correctly and breaking addClassKit functionality.
Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!
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March 4th, 2022, 21:11 #4
Saint
- Join Date
- Apr 2007
- Location
- Mississippi, USA
- Posts
- 1,089
Hotfixes
Vaesen - Nordic Horror Roleplaying (Vaesen)
- [Updated] for CoreRPG 2022-03-01
Alien the Roleplaying Game (Alien Roleplaying Game)
- [Added] PC Builder for wizard-assisted character creation
- [Added] Product IDs in campaign setup
- [Added] Ability to drag & drop images to the map/drawing canvas in the Order section of the Party Sheet.
- [Added] Drag & drop Career to character sheet will automatically create link and populate the career name.
- [Updated] ruleset for CoreRPG 2022-03
- [Updated] token bag icon
- [Fixed] Default decal
- [Fixed] Graphics used in PC/Ship frame definition
- [Fixed] Console error when character without name is dragged & dropped to the Gunner position on PC Ship sheet. The drop is no longer accepted unless the character is properly named.
- [Fixed] NPC Ship bug during ranged combat rolls.
- [Fixed] Typo in gear cost.
Last edited by lokiare; March 4th, 2022 at 21:14.
Support:
https://support.fantasygrounds.com/
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March 5th, 2022, 20:20 #5
Hotfixes
Dungeons and Dragons 5E (Ruleset)
- [Fixed] Prepared not populating when using the CharWizard to create/level up character
Using the Character Wizard feature will now populate the prepared box of the power group with the correct number of prepared spells. You may still need to do a manual edit still to populate your power groups.Dominic Morta
Ruleset Developer
Smiteworks
How to zip up your campaign if the Developers ask for it-How to zip up your campaign if the Developers ask for it
How to provide an Unity Connection issue?-Connection Issues and What to Provide
Unity Updater issue?-Updater Issues
Classic and Unity Port Forwarding?-Fantasy Grounds Connections Explained
Comcast or Cox ISP User?-Comcast XFinity and Cox Users
Have a suggestion?-Feature Request
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March 6th, 2022, 21:13 #6
Saint
- Join Date
- Apr 2007
- Location
- Mississippi, USA
- Posts
- 1,089
Hotfixes
Pathfinder 2 RPG - Strength of Thousands AP 1: Kindled Magic (Pathfinder 2.0)
- [Fixed] Hazard showing hardness erroneously when there should only be HP/BT.
Pathfinder 2 RPG - Strength of Thousands AP 2: Spoken on the Song Wind (Pathfinder 2.0)
- [Fixed] Hazard showing hardness erroneously when there should only be HP/BT.
Pathfinder 2 RPG - Pathfinder Adventure: Malevolence (Pathfinder 2.0)
- [Fixed] Hazard/Haunt erroneously putting HP value as Hardness, preventing damage to it.
Support:
https://support.fantasygrounds.com/
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