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January 19th, 2023, 04:54 #21
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Right....
If I can export an FGU character to a readable XML... I might be able to see where it's looking for its data,
And then extrapolate.
What about manual entry within FGU.
If I need to add a custom.... Ancestry for example.
Is there any shortcut for the process?
Currently, my first effort (successful if painstaking)
Was open a working Ancestry, and start a blank ancestry, and try my best to make duplicates of each of the entries.
Boosts, traits etc...
Borrowing the language and format from a working entry.
Is that the manual entry process? Or am I missing a shortcut?
It seems like, Boosts worked well, skills might work well,
But I worry abiut some of the other elements that I'm not sure I know how to reproduce.
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January 19th, 2023, 04:54 #22
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January 19th, 2023, 04:57 #23
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I've been reading online, and it seems that there are several converters for the Beyond JSON export files, to fgu XML import files.
I was hoping that meant that we would have, or could create, a converter for Pathbuilder JSON, to FGU XML.
I do appreciate if the digital challenge is not as easy to implement as one might hope.
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January 19th, 2023, 08:18 #24Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!
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January 19th, 2023, 08:20 #25
As mentioned in my reply to your similar question in another thread - even doing an XML conversion tool won't give you the full end PC. The PF2 ruleset has more automation embedded in the feats, features, abilities etc. of the FG records which trigger when added to the PC - that would be difficult to do in a converter.
Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!
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January 19th, 2023, 08:40 #26
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Thank you.
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January 19th, 2023, 08:42 #27
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I will definitely try this. We are currently playing with the starter box, and my new DM license.
Im honestly on a modest budget, so while, I do fully support and appreciate the game, and FG, and PF team.
I do have to think about, when I can expand the library of modukes,
And try to find functional solutions in the meantime.
Anyway, I really appreciate your response. Thank you.
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January 23rd, 2023, 03:40 #28
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- Jun 2020
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- 22
I've updated the tool as it wasn't able to run with up to date data structures from the PF2E tools website. Now all the previously working data should work. Keyword is should. I'm not sure if everything works 100 percent, but I managed to add in the ability to link data in my code which is used in like 2 places unfortunately.
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January 23rd, 2023, 04:19 #29
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I've now included traits in the list of acceptable parsing. It was actually very fast and helps a lot with knowing what does what.
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