DICE PACKS BUNDLE
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  1. #11

  2. #12

    Join Date
    Nov 2014
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    102
    All of the information in the OP has been added to the Savage Worlds - Effects wiki article located here:
    https://fantasygroundsunity.atlassia...Worlds+Effects

    If more information comes to light over time, I will update the wiki and post here.

  3. #13

    Join Date
    Sep 2020
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    Thanks for updating the wiki!

  4. #14

  5. #15

    Join Date
    Feb 2009
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    Columbus, Ohio
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    299
    Looking nice. Good items there.

    I am not sure its "hidden", but I compiled every way I can think of to target during combat (both from player vs GM). Worth adding here or just its own thread? Its not really a SWADE thing, but its what you do most of the time

  6. #16
    Quote Originally Posted by amerigoV View Post
    Looking nice. Good items there.

    I am not sure its "hidden", but I compiled every way I can think of to target during combat (both from player vs GM). Worth adding here or just its own thread? Its not really a SWADE thing, but its what you do most of the time
    I'm not entirely sure...the goal of the Thread is really to compile information not (yet) in the Wiki, though Derek has put all of it on there now anyways.

    My suggestion would be that you post the list and I add that to the main post, but put it under a header "Useful Tipps (not intended for the Wiki)" or something?

  7. #17
    SrBongo just found something new:

    [Wounds +2] does not work anymore, it's now [Wounds Threshold +2]

    Just putting it here until I have the time to update the front post

  8. #18

    Join Date
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    The same applies to Fatigue.

  9. #19
    Mods can this thread get a sticky please?

    The "how do I add effect x" topic comes up a lot and the answers fall off the first page of the forum.
    Ultimate License holder.
    Over 10 years on Fantasy Grounds !

  10. #20
    I'm actually against stickying this thread.
    The first step should always be to check the effects page and Derek is fairly quick to update it with stuff we find and notify him about.

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