5E Character Create Playlist
Page 3 of 3 First 123
  1. #21

  2. #22
    Trenloe's Avatar
    Join Date
    May 2011
    Location
    Colorado, USA
    Posts
    33,416
    Quote Originally Posted by Caratacus View Post
    The FG logs get overwritten each time FG is started (and only the previous session logs are kept - for a maximum of two sessions). It looks like you've opened FG at least twice since your last gaming session, and not even loaded up a campaign - so these logs don't give much information. Please load up your campaign that has the issue, try to recreate some of the problems you had, and then collect the logs.
    Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!

  3. #23
    OK, so here is a screen shot of a player's screen. I have opened both screens on my laptop, not remotely as were my players Tuesday night.
    In this case for me today, the map seems to have come up complete, but still the NPCs is only partly effective. I cannot move the NPC, nor when I roll the dice as per dragging over the target, it rolls an attack roll but it is generic, not against the chosen target. You'll notice too that it shows the controlling PC in the ChatBox, not the NPC, as the die roller.
    PC was Toron Keh
    NPC attacking was Zot
    NPC attacked was Branded Devil 12

    https://drive.google.com/file/d/1_5u...ew?usp=sharing

    https://drive.google.com/file/d/1e3p...ew?usp=sharing

  4. #24
    Quote Originally Posted by Caratacus View Post
    OK, so here is a screen shot of a player's screen. I have opened both screens on my laptop, not remotely as were my players Tuesday night.
    In this case for me today, the map seems to have come up complete, but still the NPCs is only partly effective. I cannot move the NPC, nor when I roll the dice as per dragging over the target, it rolls an attack roll but it is generic, not against the chosen target. You'll notice too that it shows the controlling PC in the ChatBox, not the NPC, as the die roller.
    PC was Toron Keh
    NPC attacking was Zot
    NPC attacked was Branded Devil 12

    https://drive.google.com/file/d/1_5u...ew?usp=sharing

    https://drive.google.com/file/d/1e3p...ew?usp=sharing
    I think you missed the screenshots

  5. #25

  6. #26
    Whenever I share an image with my players like creature handouts I immediately revoke the share after everyone had a good look. And once a map is not needed anymore I again revoke the share. This removed said images from my players computers so that their FGU client never has to deal with them again.

  7. #27
    Trenloe's Avatar
    Join Date
    May 2011
    Location
    Colorado, USA
    Posts
    33,416
    Quote Originally Posted by Caratacus View Post
    OK, so here is a screen shot of a player's screen. I have opened both screens on my laptop, not remotely as were my players Tuesday night.
    In this case for me today, the map seems to have come up complete, but still the NPCs is only partly effective. I cannot move the NPC, nor when I roll the dice as per dragging over the target, it rolls an attack roll but it is generic, not against the chosen target. You'll notice too that it shows the controlling PC in the ChatBox, not the NPC, as the die roller.
    PC was Toron Keh
    NPC attacking was Zot
    NPC attacked was Branded Devil 12

    https://drive.google.com/file/d/1_5u...ew?usp=sharing

    https://drive.google.com/file/d/1e3p...ew?usp=sharing
    I recommend you post in the Savage Worlds forum about this. I think this is based around how PCs use their allies for targeting attacks and damage. For example, if as the owning player I use the "Drag onto new target" button in the CT for the ally Zot (drag it to target Branded Devil 12) and then double-click for the attack roll it works fine. I'm not that familiar with the Savage Worlds ruleset, but I'm guessing that drag/drop for allies doesn't work - as that's more related to the owning PC; if you use the Combat Tracker targeting buttons it worked OK for me. As mentioned, maybe post in the Savage Worlds forums for more details on how to use PC allies.
    Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!

  8. #28
    Thank you Trenloe
    for looking at it. I will consult with the other Savages.

  9. #29
    Thank you. That sounds like a good idea, and I will try it out next go round.

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
5E Product Walkthrough Playlist

Log in

Log in