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February 3rd, 2022, 10:34 #11
SuperTeddy
I'm a bit ill with Covid at the moment but i will dig out an example and xml file for youUltimate licence
GMT Time zone-UK
brawny hook bold thug
https://discord.gg/9MHgEqV
ON DMS Guild http://www.dmsguild.com/product/2246...&filters=45680
http://www.dmsguild.com/product/2205...&filters=45680
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February 3rd, 2022, 10:59 #12
The ruleset is currently under maintenance mode as there is no dedicated developer for the system. This means that I am here to help assist in repairing bugs that are reported. There aren't any current plans on expanding it from it's current state. My time currently is split among other systems as well and are under the same mode. These would include Starfinder, Basic Roleplaying, Vampire the Masquerade 5e, this system, and WOIN. That does not mean these rulesets are dead or not being monitored, just expanding the current state of the code to add more features is just not on the table at this time.
Those are excellent ideas and certainly something I'm adding to my notes for the system. When and if I get a chance to expand the code, these will be considered.Dominic Morta
Ruleset Developer
Smiteworks
How to zip up your campaign if the Developers ask for it-How to zip up your campaign if the Developers ask for it
How to provide an Unity Connection issue?-Connection Issues and What to Provide
Unity Updater issue?-Updater Issues
Classic and Unity Port Forwarding?-Fantasy Grounds Connections Explained
Comcast or Cox ISP User?-Comcast XFinity and Cox Users
Have a suggestion?-Feature Request
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February 5th, 2022, 01:03 #13
- Join Date
- Apr 2020
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- Eastern (-4 UTC)
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Understood and no worries. The ruleset works well enough for my game and I much prefer running M&M on FG than live (I'm seriously considering running it hybrid once F2F games become more feasible).
Anyway, one other thing I figured out: using the Attack Action for healing, since you can set the attack roll against Base.
MM3.png
P.S. Hope others using M&M find this thread helpful. Welcome any tips and tricks anyone has learned using FG for M&M!
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April 23rd, 2023, 02:46 #14
- Join Date
- Jan 2019
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- 81
Can we help fund a Patreon or something or send you money to work on expansions for us?
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April 23rd, 2023, 05:35 #15
I'm an employee of SmiteWorks, no need for compensation as they do that. My project list can get a bit high as I have to watch over quite a few systems. So takes me some time to make my rounds. Anyone can help create modules by creating the various books into FG modules. If you want more information on how that works and other benefits, you can reach out to this email: [email protected]
Dominic Morta
Ruleset Developer
Smiteworks
How to zip up your campaign if the Developers ask for it-How to zip up your campaign if the Developers ask for it
How to provide an Unity Connection issue?-Connection Issues and What to Provide
Unity Updater issue?-Updater Issues
Classic and Unity Port Forwarding?-Fantasy Grounds Connections Explained
Comcast or Cox ISP User?-Comcast XFinity and Cox Users
Have a suggestion?-Feature Request
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April 24th, 2023, 04:46 #16
Supreme Deity
- Join Date
- Mar 2007
- Posts
- 21,109
The Mutants and Masterminds ruleset/system is currently in maintenance mode; as the original developer who built the ruleset and initial modules is no longer working on the product. When DLC developed by developers outside of SmiteWorks is no longer supported by the original developer, we move it into "maintenance" mode. In that state, we primarily look at fixing outstanding bugs with existing functionality, or making sure that any changes to the underlying core ruleset layers and themes are supported as we adjust the core capabilities.
Regards,
JPG
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April 24th, 2023, 15:54 #17
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- Jan 2019
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Out of curiosity, what would it take for it to come out of maintenance mode and into a mode that newer functionality could be implemented?
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April 24th, 2023, 20:37 #18
Supreme Deity
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We would need an external ruleset developer who was willing to take over maintenance and develop new features for the ruleset; just like it was originally developed.
Regards,
JPG
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April 24th, 2023, 22:01 #19
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- Jan 2019
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- 81
And, unless M&M gets a lot more popular or one of us learns the necessary skill set and wants to volunteer our time for it, that is the way it will remain, correct?
What is the programming language used to code Fantasy Grounds?
Are there any online resources for how to code for Fantasy Grounds?
Thank you in advance for all your efforts and information. I am trying to learn about the problem and see if I can solve it.
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April 25th, 2023, 03:43 #20
It is written in XML (layout) and Lua (functionality).
You can access the code in the ruleset using the following:
1. Install 7zip (not essential but 7zip will allow you to open PAK files without renaming them)
2. Locate the ruleset .PAK file
3. Right click it and extract
This will let you view the current source code.
Taking over a ruleset would require some effort and time.
It will primarily be a labor of love - there will be some revenue from it but not enough to justify the time vs reward.
You would only do it out of passion!
This is not meant to discourage you - only to provide some more understanding.
I have about 15 rulesets out there so I have a fair idea of the work involved
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