Thread: Effect Builder
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January 23rd, 2023, 03:05 #111
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February 11th, 2023, 04:51 #112
- Join Date
- Mar 2012
- Posts
- 93
Ok loading this extension by itself. As of the patch yesterday, or day before, it's causing error's on loading.Capture.JPG
Running effect builder 3.5/pfrpg effects v1.5.1
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February 11th, 2023, 05:26 #113
Do you also have the plugin loaded? https://forge.fantasygrounds.com/shop/items/464/view
My extensions for 3.5e and Pathfinder
Bug reports please here
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February 11th, 2023, 05:45 #114
- Join Date
- Mar 2012
- Posts
- 93
Ya that was it, was trying to trouble shoot a dice roll error and forgot to reload that as well. Ok looks like yours is in the clear, both builders not loaded and the dice error is still cropping up.
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February 11th, 2023, 07:13 #115My extensions for 3.5e and Pathfinder
Bug reports please here
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February 19th, 2023, 22:23 #116
- Join Date
- Jul 2020
- Location
- Michigan, USA
- Posts
- 138
When trying to make an Ongoing Save effect using the 5E plugin, I think there is an error.
When you select Ongoing Save type, the string that pops up in the Effect Builder has line spacing that seems off. It comes up like this:
"SAVEO
S
:"
That doesn't seem like intended behavior. Am I missing something?
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February 19th, 2023, 23:00 #117
I'll take a look at the BCE stuff. It probably needs some love.
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February 20th, 2023, 15:12 #118
Hello. I think I have found another conflict with this extension and Better Combat Effects. As was the case last time I posted in this thread, having both extensions enabled in a fresh PFRPG campaign with no other extensions appears to make certain options disappear from the effect builder interface. This time around the "attack" option only appears if BCE is not loaded.
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March 3rd, 2023, 18:34 #119
- Join Date
- Apr 2020
- Posts
- 104
Soxmax,
I noticed in your effects listing for PF2E that there is no means to account for Temp HP, like such as what Raging provides for a Barbarian. Any plans to add that functionality to the effects builder?
Thanks in advance for all the hard work!
ChipDancer
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March 3rd, 2023, 23:18 #120
The effects builder just gives access to a ruleset's effects.
There does not appear to be a temporary hp effect in PFRPG2: https://fantasygroundsunity.atlassia...PFRPG2+Effectsbmos' extensions
he/them
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