Thread: Update Thread 1/5/22
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August 6th, 2023, 21:24 #71
8/6/23
-[FIXED] an issue with item effects being applied improperly
-[Updated] Many frames within the ruleset to use base CORE RPG frames. (This will allow better compatibility with new build on Test and allow use of the new default Baron Core RPG theme that is on test once it hits live)https://forge.fantasygrounds.com/shop/items/199/view
Old School Essentials Ruleset
https://www.dmsguild.com/product/352...eon-Builder-5E
5e Random Dungeon Generator!
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August 13th, 2023, 21:58 #72
8/13/23
-[FIXED] an issue were death indicators were not being properly added to maps (this is edge case when HP were adjusted on the fly after adding)https://forge.fantasygrounds.com/shop/items/199/view
Old School Essentials Ruleset
https://www.dmsguild.com/product/352...eon-Builder-5E
5e Random Dungeon Generator!
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August 16th, 2023, 18:38 #73
8/16/23
-[ADDED] an XP block to sidebar quest entries.https://forge.fantasygrounds.com/shop/items/199/view
Old School Essentials Ruleset
https://www.dmsguild.com/product/352...eon-Builder-5E
5e Random Dungeon Generator!
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August 29th, 2023, 20:02 #74
8/29/02
-[UPDATED] attack rolls to show effects from ac or attack modifiers in chat. This way you can quickly double check to ensure all effects were properly applied.https://forge.fantasygrounds.com/shop/items/199/view
Old School Essentials Ruleset
https://www.dmsguild.com/product/352...eon-Builder-5E
5e Random Dungeon Generator!
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September 9th, 2023, 02:43 #75
9/8/23
-[ADDED] You can now select "Random" for hit points in options menu. This will roll hp randomly instead of applying the average when adding a monster to the CT.
-[FIXED] "-1" can now be used in the HP bonus field for NPCs. (I'll get the Tome updated after the Kick Starter)https://forge.fantasygrounds.com/shop/items/199/view
Old School Essentials Ruleset
https://www.dmsguild.com/product/352...eon-Builder-5E
5e Random Dungeon Generator!
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September 10th, 2023, 02:54 #76
9/8/23
-[FIXED] Item base encumbrance should now report correctly when toggling to carried.https://forge.fantasygrounds.com/shop/items/199/view
Old School Essentials Ruleset
https://www.dmsguild.com/product/352...eon-Builder-5E
5e Random Dungeon Generator!
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September 16th, 2023, 17:12 #77
9/16/23
- Adjusted formatting on a several frames and fonts
- Moved the Spell effects to a separate tab on the Spell window to improve readability.
I also sent an update to NG to correct a missing spell as well as update a few missing spell effects.https://forge.fantasygrounds.com/shop/items/199/view
Old School Essentials Ruleset
https://www.dmsguild.com/product/352...eon-Builder-5E
5e Random Dungeon Generator!
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September 17th, 2023, 00:00 #78
9/16/23
-[FIXED] Advanced Fantasy Players Tome: added missing arcane spell protection from evil. This spell is different from the divine version. Also updated the effect tag for all versions of the spell.https://forge.fantasygrounds.com/shop/items/199/view
Old School Essentials Ruleset
https://www.dmsguild.com/product/352...eon-Builder-5E
5e Random Dungeon Generator!
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October 1st, 2023, 22:10 #79
10/1/2023
[FIXED] Some items with special characters resulted in incorrect proficency values being applied (under CC optional rules)
[UPDATED] WOUND and HP behavior will not function like most other FG rulesets for player characters.https://forge.fantasygrounds.com/shop/items/199/view
Old School Essentials Ruleset
https://www.dmsguild.com/product/352...eon-Builder-5E
5e Random Dungeon Generator!
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October 10th, 2023, 14:43 #80
10/1/2023
[FIXED] !!REALLY FIXED THIS TIME!! Some items with special characters ( the dash) resulted in incorrect proficency values being applied (under CC optional rules)https://forge.fantasygrounds.com/shop/items/199/view
Old School Essentials Ruleset
https://www.dmsguild.com/product/352...eon-Builder-5E
5e Random Dungeon Generator!
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