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  1. #21

  2. #22
    Quote Originally Posted by damned View Post
    <acceptdrop>
    <class>language</class>
    <field>*</field>
    </acceptdrop>
    Crap. I don't think I'm getting the CoreRPG functionality.
    I created two characters, gave them the same language and spoke as one of those characters, in that shared language and 'understood by' was blank...

  3. #23
    Trenloe's Avatar
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    May 2011
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    Quote Originally Posted by bloodylemming View Post
    I created two characters, gave them the same language and spoke as one of those characters, in that shared language and 'understood by' was blank...
    1) Make sure you are logged in as a player with PCs selected (run a second instance of FGU and connect to the GM instance) as the language functionality is tied the currently active PCs (selected by players) only.
    2) Ensure that the language name database field is exactly the same as vanilla CoreRPG so that the language code can correctly get the names of the active PC languages.
    Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!

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