Quote Originally Posted by HywelPhillips View Post
I'd also put in a bid to maintain the functionality to allow editing module entries (whether those end up being stories or ref manual pages).

I rarely run modules entirely out-of-the-box and I prefer to make my notes and changes to the pinned story entries attached to the maps so as to have everything in one place.

Read-only ref manuals would make that a huge pain. Ideally I like to just unlock the story entry pinned to the map in the module and edit that rather than having to make a copy and re-pin everything, but the latter would be an OK half-way house.

Cheers, Hywel
Adventure Modules would be created as Editable.