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  1. #1

    Join Date
    Apr 2007
    Location
    Mississippi, USA
    Posts
    828

    Release Updates for December 28th, 2021

    Please remember not to update right before a game starts.

    In order for some of the updates to be visible, you may need to open the Module Activation window from Library->Activation, right click on the module and select "revert changes". Be warned, any edits you've made will be lost.

    Note: Hotfixes are to fix an immediate problem that prevents using a product. They are not fully tested and may introduce other issues. If you have issues with a hotfix please contact support.

    Note: Fantasy Grounds Classic is no longer receiving regular updates. These updates are for Fantasy Grounds Unity unless specifically noted.

    The following products have been updated:

    D&D Classics: Monstrous Manual (2E) (D&D Classics - AD&D 1E/2E)
    • [Updated] Fire beetle has "light" effect
    • [Updated] Poison resists on various zombies
    • [Updated] "fire/cold/lighting" added to some creatures have those parameters in type
    • [Fixed] Giant, leech hd hp rolls
    • [Fixed] Storm giant xp


    D&D Classics: Dungeon Masters Guide (2E) (D&D Classics - AD&D 1E/2E)
    • [Added] General sword +3 frostband
    • [Updated] Ring of Fire resistance bonuses
    • [Updated] Dust of disappearance has power (invis)


    2E Ruleset (2E Compatible)
    • [Fixed] MAX damage rolls were incorrectly using rolled value and not MAX of die
    • [Fixed] un-ID'd items would ID'd when dropped into player inventory
    • [Added] new "@cost coin" tag option to Table rolls. i.e. '[2d6x][email protected][3d10+10*10] gp'


    Starfinder RPG - Deck of Many Worlds (Starfinder)
    • [Updated] Fixed instructions to reflect the new sidebar layout.


    The Trouble at Loch Jineeva (2E Compatible)
    • [Fixed] Manual


    The Hoard (2E Compatible)
    • [Fixed] Manual


    D&D Classics: C2 The Ghost Tower of Inverness (D&D Classics - AD&D 1E/2E)
    • [Updated] Changed to FGU
    • [Added] LoS and lighting
    • [Fixed] Manual


    Blighted Lands III - Isle of Ill Omen (Castles & Crusades)
    • [Updated] Fixed manual appearance


    Mutant Crawl Classics Role Playing Game (Mutant Crawl Classics)
    • [Fixed] Actions not populating for mutation ‘pyrokinesis’ when dropped to Actions tab on char sheet.
    • [Fixed] Script error when dragging an attack roll from chat window to combat tracker or token target.
    • [Fixed] NPCs dropped to combat tracker do not roll d16 initiative die when option selected on NPC record.
    • [Fixed] Combat tracker effect durations decreasing by 2 each round.
    • [Fixed] ‘Armor Class:’ label truncated in Combat Calc dialog box linked on Main tab of char sheet. Label reverted to ‘Armor:’.
    • [Fixed] Wrong power table result displays when mutation or program check roll is not a natural 1 (ie, fumble) but total is less than or equal to 1 due to modifiers.
    • [Fixed] Slash command /funnel not adding weapons to Actions tab.
    • [Fixed] Slash command /funnel not adjusting AC for armor items.
    • [Fixed] Script error for birth sign ‘The Backup Disk’ when using slash command /funnel.
    • [Updated] Missing table error message now includes table name.
    • [Updated] Duration added to onHover display for mini action buttons.
    • [Updated] Improved parsing of NPC special properties for resistance, vulnerability, and immunity effects when dropped to combat tracker.
    • [Updated] Items with type (or subtype) equal to ‘artifact’ are unidentified when dropped from data library to Inventory tab on char sheet.
    • [Added] Two-weapon fighting and backstab options added to Weapons section of Actions tab.
    • [Added] Modifier button created for d16 initiative die (when two-handed weapon equipped).
    • [Added] Actions parsing of results table for custom powers.
    • [Added] Functionality for two-weapon fighting and backstab according to the DCC core rules.


    Dungeon Crawl Classics Lankhmar Boxed Set Extension (Dungeon Crawl Classics)
    • [Updated] Patron die roll includes patron name in roll description.
    • [Updated] Missing table chat message includes table name.
    • [Removed] 'Lankhmar' name from chat message for extra d4 hit points rolled at first level.


    Dungeon Crawl Classics Ruleset (Dungeon Crawl Classics)
    • [Fixed] Script error if casting table result not found.
    • [Fixed] Slash command /funnel not calculating AC when appropriate.
    • [Fixed] Weapon entry clears damage dice if Backstab checkbox is selected and weapon does not specify backstab damage (eg, 1d4/1d10 for dagger).
    • [Fixed] Missing table error message not displaying for critical hit and fumble dice rolls.
    • [Fixed] Dice swap rolls from desktop for [-1D] and [-2D] inserting extra minus sign in chat message.
    • [Fixed] Combat tracker effect durations decreasing by 2 each round.
    • [Fixed] Wrong casting table result displays when spell check roll is not a natural 1 but total is less than or equal to 1 due to modifiers.
    • [Fixed] Script error when dragging an attack roll from chat window to combat tracker or token target.
    • [Fixed] NPCs dropped to combat tracker do not roll d16 initiative die when option selected on NPC record.
    • [Fixed] ‘Armor Class:’ label truncated in Combat Calc dialog box linked on Main tab on char sheet. Label reverted to ‘Armor:’.
    • [Fixed] Primeval slime NPC record missing link to slime color table on Notes tab.
    • [Fixed] Minor typos and formatting errors in the core rules module.
    • [Updated] Duration added to onHover display for mini action buttons.
    • [Updated] Slash command /funnel automatically adds pushcart contents to inventory with location ‘Pushcart’.
    • [Updated] Slash command /funnel automatically adjusts max ammo value in weapon list for ranged and thrown weapons.
    • [Updated] ‘Unable to find table’ error message now includes table name.
    • [Updated] Improved parsing of NPC special properties for resistance, vulnerability, and immunity effects when dropped to combat tracker.
    • [Updated] Disapproval range automatically increases on cleric spell check failure with chat message notification.
    • [Updated] Base spell check field is rollable. A d10 is rolled if base spell check calculation does not specify a spell stat (ie, PC is not a spellcaster) in Magic Meta dialog box linked on Actions tab of char sheet.
    • [Updated] Items with type (or subtype) equal to ‘magic item’ are unidentified when dropped from data module to Inventory tab on char sheet.
    • [Added] Actions parsing for custom spells. See forum thread for details.
    • [Added] Tables to core rules module for starting gold by class and corruption, manifestation, and misfire for individual spells.
    • [Added] Dragging a table to the corruption or misfire field on a spell record creates a link to the table (intended for linking corruption and misfire tables).
    • [Added] Modifier button created for d16 initiative die (when two-handed weapon equipped). This is redundant with existing methods for indicating a d16 initiative die on char sheet and NPC record (ie, does not "stack").
    Support:
    https://support.fantasygrounds.com/
    Have a suggestion for a feature? Go here https://fgapp.idea.informer.com

  2. #2
    Built-in Rulesets
    • [CoreRPG+] Campaign record lists not resetting display page when changing categories. Fixed.
    • [CoreRPG+] Script error when reference manual frame not available. Fixed to ignore instead.
    • [CoreRPG+] Script error or incorrect tokens when opening exported pregenerated characters. Fixed to clear local campaign portrait tokens on export.
    • [5E] Character wizard was not calculating ability scores correctly with ability choice option 1. Fixed.
    • [5E] Character wizard generated script error when handling races with innate spells. Fixed.
    • [5E] Character wizard only giving one expertise choice for rogues, instead of two. Fixed.
    • [5E] Character wizard background skill choice selection window empty for any background with skill choices. Fixed.
    • [PFRPG/3.5E] Some single quote characters in SRD modules not displaying correctly. Fixed.

  3. #3
    Vampire the Masquerade 5e (Ruleset)
    • [Fixed] Attempting to do a roll on SPC or Mini SPC sheets produces error.


    Starfinder RPG (Ruleset)
    • [Fixed] Drone classes were not being added correctly when dropped to character sheet or drone record sheet.
    Dominic Morta
    Ruleset Developer
    Smiteworks

    How to zip up your campaign if the Developers ask for it-How to zip up your campaign if the Developers ask for it

    How to provide an Unity Connection issue?-Connection Issues and What to Provide

    Unity Updater issue?-Updater Issues

    Classic and Unity Port Forwarding?-Fantasy Grounds Connections Explained

    Comcast or Cox ISP User?-Comcast XFinity and Cox Users

    Have a suggestion?-Idea Informer

  4. #4

    Join Date
    Apr 2007
    Location
    Mississippi, USA
    Posts
    828
    Hotfixes

    Robert E Howard's Conan Roleplaying Game (Conan 2d20)
    • [Fixed] Core Rulebook, v1.86.122721: Content wasn't displaying for players, post CoreRPG update
    • [Added] Alternate Conan logo, Hyborian Age map to ruleset assets
    Support:
    https://support.fantasygrounds.com/
    Have a suggestion for a feature? Go here https://fgapp.idea.informer.com

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