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January 3rd, 2022, 18:32 #11
If you use the Object sight blockers, the players can look "into" the walls. The "best" albeit most labor-intensive way to do it is the way I described in my post above: have an inner layer of regular walls as far in as you want your players to see and have an outer layer of object blockers at the border of the walls on the map.
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January 3rd, 2022, 20:31 #12
I did read your original post and didn't really understand what you meant and I still don't. In the most recent couple of modules that I have done I have drawn the wall occluders in such a way that they are set back from the edge of the walls so that a part of the wall was showing rather than have the occluders right up against the wall boundry (which is more correct really since you can't see into a wall - but I get that you want to see the wall rather than just have it black). I did this because of posts like that started by the OP and because I wanted to see if there was any reaction from users like, "hey sort the walls my players can see them" or "hey this is great". However so far there's been no reaction at all.
If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php
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January 3rd, 2022, 21:30 #13Private Messages: My inbox is forever filling up with PMs. Please don't send me PMs unless they are actually private/personal messages. General FG questions should be asked in the forums - don't be afraid, the FG community don't bite and you're giving everyone the chance to respond and learn!
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January 3rd, 2022, 21:53 #14If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php
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January 3rd, 2022, 22:18 #15
Yeah, I guess I just kept doing things the way we were originally showed in the tutorial video back when the occluders were a new thing.
That being said, I totally agree. I personally like more wall. It just didn't dawn on me to just change the way I did things.
Therefore, I will be doing it more this way starting with my next project (Strength of Thousands AP 5).
Also, I did fix Strength of Thousands AP 1 and checked it back in. It will go live Tuesday after tomorrow (1/11/2022).
I will go back and fix occluders for the old modules but it will take me a while. I can only work on 1-3 modules per week as doing too much occluder work makes me go crazy (and makes my eyes blurry).
-DannyDeveloper for lots of adventures, particularly 5E, Pathfinder, Starfinder, and Pathfinder 2E
Timezone: US Eastern Time
Ultimate License Holder
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January 4th, 2022, 07:48 #16
This should hopefully illustrate my method: object_blockers.jpg
Red lines are regular wall occluders, green lines are object occluders. This way players can't look around corners where they shouldn't be able to but they can still see "into" the wall to see the texture. Again, it requires much more work to set up properly, unfortunately.Last edited by Montis; January 4th, 2022 at 08:14.
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January 4th, 2022, 08:22 #17
Ninja'ed
Last edited by Farnaby; January 4th, 2022 at 09:13.
“Build a man a fire, and he'll be warm for a day. Set a man on fire, and he'll be warm for the rest of his life.”
Terry Pratchett [RIP] - Jingo
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January 4th, 2022, 09:08 #18If there is something that you would like to see in Fantasy Grounds that isn't currently part of the software or if there is something you think would improve a ruleset then add your idea here https://www.fantasygrounds.com/featu...rerequests.php
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January 4th, 2022, 09:16 #19
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January 4th, 2022, 09:21 #20
Brilliant, thanks very much.
I'm glad you think the same way as me.
I'm going to run Strength of Thousands in February so this is good news.
I'm also running AP1 of the Extinction Curse and I would be glad to export my LOS adjustments and send them to you if it would save your eyesight.“Build a man a fire, and he'll be warm for a day. Set a man on fire, and he'll be warm for the rest of his life.”
Terry Pratchett [RIP] - Jingo
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