Thread: D6 WEG Ruleset feedback
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December 17th, 2021, 00:33 #11
Yeah that's beyond the scope of what I am willing to change at this point. I am on to bigger things! (Mothership) Patrons guide the creations of these rulesets. That would have been something to go in at the beginning. Thanks for all the feedback.
https://forge.fantasygrounds.com/shop/items/199/view
Old School Essentials Ruleset
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December 17th, 2021, 00:51 #12
I've created Savage Worlds extensions that add custom, derived stats boxes to character sheets. So at some point I might delve into your D6_Generic ruleset to see if it would be possible to code an extension that adds a Metaphysics dice box to the Abilities tab. I'm thinking I could unravel how you're doing it for the Attribute dice boxes on the Main tab and then possibly mimic it for the Abilities tab. I did create a D6 Space Character Sheet XML, that when imported correctly sets the labels on the character sheet for D6 Space. I'll make a thread with a link to it.
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December 20th, 2021, 23:21 #13
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December 21st, 2021, 11:44 #14
does the ruleset cover spaceships and other vehicles or is it just a automated character sheet?
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December 21st, 2021, 11:45 #15
It has spaceships
https://forge.fantasygrounds.com/shop/items/199/view
Old School Essentials Ruleset
https://www.dmsguild.com/product/352...eon-Builder-5E
5e Random Dungeon Generator!
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January 6th, 2022, 09:53 #16
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First, thank you so much for creating this ruleset. I'm just getting started, but a thing I noticed early is that even when a skill description is locked, you can still fully edit both the description and attribute fields.
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January 6th, 2022, 12:26 #17
Ok let me check my record locked script thanks
https://forge.fantasygrounds.com/shop/items/199/view
Old School Essentials Ruleset
https://www.dmsguild.com/product/352...eon-Builder-5E
5e Random Dungeon Generator!
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January 6th, 2022, 13:25 #18https://forge.fantasygrounds.com/shop/items/199/view
Old School Essentials Ruleset
https://www.dmsguild.com/product/352...eon-Builder-5E
5e Random Dungeon Generator!
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January 6th, 2022, 20:14 #19
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Another quick note, I had created groups for the skills that I was adding in last night (i.e. Dexterity, Knowledge, etc.). I got through Dexterity and Knowledge last night. Today, when I started the server back up to continue, it had deleted the empty groups that I already created (e.g. Mechanical, Perception, Strength, and Technical). Not a huge deal, as I can just add them in, but it was an odd behavior.
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January 6th, 2022, 20:28 #20
You mean the one that goes in the attribute box under skills? I just checked the control name did not change. Can you send me your campaign DB file over discord? Bayne#7400
https://forge.fantasygrounds.com/shop/items/199/view
Old School Essentials Ruleset
https://www.dmsguild.com/product/352...eon-Builder-5E
5e Random Dungeon Generator!
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