Thread: 5E - Capital Gains
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April 26th, 2022, 12:10 #71
Just released version 2.1.0 which enables support for using Hit Dice as a special resource. Simply set the resource name for the action or effect with an optional class, e.g. "Wizard Hit Dice", and then use as you would any other resource. Additionally, bonus hit dice may be added by defining the resource in the dedicated Resource section (note: these bonus hit dice are only for fueling Actions, not healing). Bonus hit dice are spent and gained from actions before normal hit dice. This feature better supports the Hibernation Wizard from MCDM's Arcadia #2, Coming Soon™ to a Fantasy Grounds near you!
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April 27th, 2022, 00:33 #72
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April 28th, 2022, 13:56 #73
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April 29th, 2022, 21:27 #74
Just released v2.1.1 to fix a bug preventing proper resource gain for unlimited resources.
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April 30th, 2022, 03:28 #75
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- Feb 2021
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Would be neat if there was a way to automate substituting a resource when damage is taken, so that you can fully automate arcane ward; it already works well enough without this, but if it's possible, perhaps some kind of effect like RABSORB: n <damage type>, that spends n resources when damage is taken, and negates n damage...? I don't know the feasibility of coding that, but that would be very handy for the abjurer on one of my tables.
It would also work to enable all kinds of other forms of pseudo-hit-points.
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April 30th, 2022, 22:38 #76
Thanks for this ext, pretty cool.
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May 15th, 2022, 16:49 #77
Just released v2.1.2 with a bug fix for players not being able to active effects with dynamic values based on the amount of resource spent.
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May 21st, 2022, 21:22 #78
A number of users have requested to be able to toss a coin my way so I have created a page for them to do so and added a link to the first post. Please feel no obligation to do so though!
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May 29th, 2022, 21:27 #79
Just released version 2.1.3 which addresses some minor rare bugs that interfere with text updating correctly.
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June 4th, 2022, 18:18 #80
Just released v2.1.4 with a minor compatibility fix for The Talent.
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